Hello Xsyon Citizens! It’s been quite a while since my last progress report. Things are coming along but there is still a little ways to go with the graphics update. The basic DirectX 11 update is done with a few minor effects that need to be converted or improved. Setting up the code for the many different combinations of effects and settings has unfortunately been very time consuming. I’ve also converted most of the code for switching to DirectX 12 (and then ...
Hello Xsyon Citizens! As many of you know, there were big problems at the data center that hosts Xsyon's game servers over the past few weeks. I've been moving things around and also upgrading the database code. For now, there is a new Xsyon Launcher for players that play directly and off of Steam. You can find this launcher linked to in the old Launcher window or through your account page on the Xsyon website. I am testing out locations for a future and more ...
Merry Christmas and Happy Holidays! Xsyon is on sale at a big discount of 75% off through January 4th! We also have a few events coming up thanks to our Guide Team. Come join in the fun! Important Note: Unfortunately I am posting this announcement late as the Xsyon servers are currently unavailable. There is a major problem at the server host data center that is being dealt with and may take another 24 to 36 hours from the time of this post to resolve. Once ...
Hello Xsyon Citizens! I’ve been making steady progress with the DirectX graphics update. As I’ve mentioned before this is a massive update to the game engine. The code for most rendering functions had to be completely rewritten. This is a necessary step though so it will continue to be my focus until it’s done. We’re getting there! Since my last major report I’ve completed the following: - Improved lighting functions (torches, though not yet implemented will be ...
Hello Xsyon Citizens! I’ve patched the latest build with minor changes not including the upcoming graphics update. This build features the architecture snap feature that makes aligning similar construction parts to each other much easier. In addition this patch is a preparation for the upcoming graphics update and War System. A lot of the code has been cleaned up with many functions prepared to be compatible with the DirectX 11 changes. These changes should not have any ...