Patch Notes 06.20.2012
by, 08-07-2013 at 06:05 AM (1227 Views)
Creatures stay within a territorial range of their home location.
Creature AI synchronization improved.
Creatures can cross steeper terrain slopes to prevent getting stuck conditions.
Creatures will be blocked fully now only by buildings and walls and boulders. (edited to add boulders)
Bugs with creature world collision allowing creatures to cross walls and get stuck in some zones and circumstances fixed.
Bug causing creatures to act erratically when attacked in combat fixed.
Creature AI bug fix with attack range.
Creature AI bug fix with attack frustum.