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Forum: Suggestions Archive

  1. Post Sticky Thread Sticky: July...5 realistic things you want in game

    Like it says people start putting out. I'll get the ball rolling. 1) Shops (the ability to make a shop and sell or buy stuff). 2) Creatable...

    Started by dezgard, 07-03-2011 07:51 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,115
    07-22-2011 12:13 AM Go to last post
  2. Sticky Thread Sticky: Xsyon Game Manual Suggestions

    If you've taken a look at the Game Manual and have any suggestions or information you'd like to see in the Manual, please post here. Thanks!

    Started by Xsyon, 10-10-2010 01:20 AM
    • Replies: 9
    • Views: 2,128
    03-23-2011 08:36 PM Go to last post
  3. Sticky Thread Sticky: Official Suggestions and Tweaks

    The following is a list of Proposed Improvement and Tweaks. The list is formed from the experience of current early access players, community input...

    Started by Xsyon, 10-17-2010 04:03 AM
    • Replies: 4
    • Views: 1,729
    03-11-2011 07:05 PM Go to last post
  1. Combat overhall.

    How can a previous co-programmer/developer of one of the most innovative combat systems in MMO gaming, create such a lack luster combat system. ...

    Started by Hodo, 09-18-2011 02:45 PM
    • Replies: 3
    • Views: 777
    09-23-2011 05:04 PM Go to last post
  2. Non Tribal Paving

    Out in the world anyone can make a pathway, destroying the countryside or paving over a junk pile. However, no one can REMOVE a pathway that is not...

    Started by Melaquinn, 09-18-2011 11:51 PM
    • Replies: 4
    • Views: 406
    09-21-2011 08:54 AM Go to last post
  3. Totems and how they should work.

    First off let me say Im doing this for many reasons. Ok totems they are everywhere. I have a vision of changing that, and allowing totems to help...

    Started by MrDDT, 06-10-2011 10:39 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 41
    • Views: 1,974
    09-18-2011 09:42 PM Go to last post
  4. Buildings With Functions and Guilds

    Basic Buildings/Furniture with functions which could be placed anywhere in the tribal (or guild) area Warehouses. A warehouse would contain some...

    Started by b_ulam, 08-02-2011 06:01 PM
    • Replies: 7
    • Views: 582
    09-18-2011 06:47 PM Go to last post
  5. StoreKeeper Mode

    There seems to be a few people and tribes that wish to have trading post. So I was thinking about way to maybe add a little immersion to it. I think...

    Started by aliksteel, 09-17-2011 08:58 AM
    • Replies: 4
    • Views: 335
    09-17-2011 12:47 PM Go to last post
  6. Exclamation Temporarily fix for game-window

    Here's a temporarily fix that should work for most who have issues with the game-window and user-interface not being aligned right to screen/monitor....

    Started by severin, 09-11-2011 09:58 AM
    • Replies: 2
    • Views: 408
    09-11-2011 03:26 PM Go to last post
  7. Auto Expanding Tribes!

    Would like to see what I was told would come long ago! Clan’s auto expanding. I have a Clan right now and i have 40 members and would like to see it...

    Started by Elder2003, 08-27-2011 04:44 PM
    • Replies: 4
    • Views: 500
    09-01-2011 01:46 PM Go to last post
  8. Multiple Totem Poles for Quest and Trade

    Note: I thought we talked about this over a year ago, But found nothing with the forums search. When the game population is great enough and...

    Started by aliksteel, 08-31-2011 05:44 AM
    • Replies: 6
    • Views: 414
    09-01-2011 10:11 AM Go to last post
  9. Fires keep snow at bay

    The ground beneath basic camp fires (and later other fires) shouldn't be covered in snow, rather it should stay clear of snow in an area around the...

    Started by VeryWiiTee, 08-31-2011 06:01 PM
    • Replies: 1
    • Views: 232
    09-01-2011 01:48 AM Go to last post
  10. Compass

    Ok i can understand that theres no maps made so you dont have one, but why dont we have a compass, they are simple enough to make. Atm i have to...

    Started by Kebal, 07-11-2011 04:34 AM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,198
    08-26-2011 03:28 AM Go to last post
  11. Rothschild's Specifications for animal AI

    I know I have alot here already, but it would be great if people come up with some more ideas. If you dont feel like thinking through all the...

    Started by b_ulam, 08-12-2011 01:14 PM
    • Replies: 5
    • Views: 940
    08-21-2011 07:45 AM Go to last post
  12. Poll Poll: Map System that Encourages Trade & Exploration

    People have been discussing how we should handle a mapping system. Should we all just have maps we create in Photoshop? Should we not have...

    Started by AlexTaldren, 02-11-2011 12:20 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 56
    • Views: 4,633
    08-20-2011 12:56 PM Go to last post
  13. Zombis/Mutants

    Zombies/Mutants Zombies: -I think they should form bands which raid your camp every so often in game. This will give us a reason to build and...

    Started by b_ulam, 08-02-2011 05:38 PM
    • Replies: 7
    • Views: 697
    08-18-2011 08:19 PM Go to last post
  14. Rothschild's Ideas for Trading Posts

    Trading Posts -Trading Posts (maybe literally posts) that can be placed within tribal bounds. -There can be different designs and grandeurs...

    Started by b_ulam, 08-15-2011 05:15 PM
    • Replies: 2
    • Views: 377
    08-16-2011 07:50 PM Go to last post
  15. HD Screen Rezolution Text Size..

    Hi, I usually play games in 1080p and although Xsyon doesnt support that im fine with how it all looks, specially wit the hd button ticked.. my only...

    Started by Crozier, 08-16-2011 04:53 PM
    • Replies: 0
    • Views: 234
    08-16-2011 04:53 PM Go to last post
  16. Healing: Herbs, band-aids etc.

    Just thought we could throw up some easy to make ways of healing faster. - Everyone should pretty much know that a bear can take you down below 50%...

    Started by VeryWiiTee, 08-04-2011 07:15 AM
    • Replies: 6
    • Views: 668
    08-06-2011 09:48 AM Go to last post
  17. Lightbulb Raiders

    I know NPC's for stores and ones you can talk to are pretty much out of the question atm. But I don't see why we can't have humanoid NPC's to fight...

    Started by Rahl, 08-03-2011 08:52 AM
    • Replies: 1
    • Views: 305
    08-05-2011 10:54 AM Go to last post
  18. Metal Armour

    Perhaps, a long way down the road to xsyon, we could a new craft, Metal Scrapping, which focuses on making metal Armour based on items from...

    Started by b_ulam, 07-14-2011 08:28 PM
    • Replies: 3
    • Views: 768
    08-02-2011 10:47 AM Go to last post
  19. Dragging a fallen friend/tribe mate

    Back many years ago when I played EQ(1) we could help our guild mates and friends if one or more of them was to fall in a fight. We could drag them...

    Started by aliksteel, 07-23-2011 06:56 AM
    2 Pages
    1 2
    • Replies: 10
    • Views: 777
    08-02-2011 08:09 AM Go to last post
  20. **Great Totem Idea**(IMO)

    Ive had..... anouther idea! :) Totems should reflect what the tribes do and what they repression E.g. If a tribe is evil it should have bones...

    Started by TheSlyRoogon, 07-28-2011 05:16 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 628
    07-31-2011 09:26 PM Go to last post

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