Quote:
I found that changing "Tree detail" distance made a huge increase in FPS. Looking at a point at 52 FPS with a tree detail of 490m changed to 36 FPS when I moved it to 960m.
Also the Shadow detail from Very high at the same spot changed from 51 fps to 64 FPs at low.
What made a huge increase in performance was turning off the Adv Shadows, from 52 fps to 100+ fps.
All this make me thing that shadows need to be optimized over all.
Though I have not been in-game of Xsyon personally, shadows are always a FPS hog in almost any game, so it's not all that surprising.