Skills.
To improve game-play I propose this skill tree.
I think this system will be less complicated and helpful for everyone.
Skills:
Combat:
Armed
Unarmed
Parry
Dodge
Weapons:
Axes
Blades
Clubs
Picks
(TH Weapons)
(Bow)
Resources:
Resource
Scavenging
Hunting
Fishing
Landscape:
Terra forming
Foraging
Forestry
Logging
Actions:
Hiding
Jumping
Running
Swimming
Trade Skills:
Farming
Cooking
Fire Building
(Animal Taming)
Armor Crafting:
Basketry
Tailoring
Leather working
Bone Crafting
Crafting Skills:
Tool Crafting
Weapon Crafting
(Metal Working)
(Plastic Working)
Construction:
Wainwright
Architecture
Wood Working
Masonry