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Type: Posts; User: Xsyon

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    Sticky: The Server is up!

    The Server is up!
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    Sticky: Hello everyone. The Peace Server is restarting...

    Hello everyone. The Peace Server is restarting and will be back up in approximately 20 minutes.

    I apologize for the delay today. I was an hour away from home when the alarm alerted me and I needed...
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    Sticky: The Server will be up in about 15 minutes. I'll...

    The Server will be up in about 15 minutes. I'll be here to make sure it's ok after the restart.
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    Sticky: Strange. Yes it is. I am checking it on right...

    Strange. Yes it is. I am checking it on right now. It should be back up in approximately 30 minutes.
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    04/24/2015 Architecture Part Feedback

    Please post any feedback or issues with the Architecture Part Patch here.

    This patch is pretty straightforward, so I don't expect any issues. Just in case, any problems with the new parts can be...
  6. I will leave the Test Server one more day in case...

    I will leave the Test Server one more day in case anyone else would like to check things. This patch looks ready to go for the next maintenance (Friday 1:00 AM PST). The scavenger railing recipes...
  7. Ok. I've uploaded minor mesh changes through the...

    Ok. I've uploaded minor mesh changes through the patcher for:

    1) Correct mesh for Gadu Beam patched.
    2) Correct textures for 2x2x4 platforms.

    I'll check materials for the Scavenger Railings...
  8. Test Server is restarting. Let's give this a try.

    Test Server is restarting. Let's give this a try.
  9. Ok, I'm going to restart the server. I think some...

    Ok, I'm going to restart the server. I think some of the scheme data IDs are incorrect.
  10. I've patched the new Meshes.xsip. Beams should be...

    I've patched the new Meshes.xsip. Beams should be correct now. I will look into the 2x2x4 platform scaffold.

    Thanks again!
  11. Note: I moved the above post to this thread to...

    Note: I moved the above post to this thread to keep feedback better organized.

    I will patch out a new Meshes.xsip in a few minutes with correct beam files.

    I will check the scavenger railings....
  12. 494 And now for something completely...

    494

    And now for something completely different... ok, just a bit different.

    I've removed the X Trusses. Instead I've set up a beam system so that you can put cross beams wherever you like...
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    Reminds me of Falling Water. Love it!

    Reminds me of Falling Water. Love it!
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    Great! This update is ready to go and will be...

    Great! This update is ready to go and will be patched out this week. I may add a few more parts.

    Thanks everyone!
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    I checked it out and looks correct. In the second...

    I checked it out and looks correct. In the second case, lowering was only partially blocked by a building. As long as the terrain lowered was not under a building part, it's working fine and as long...
  16. Thread: Tents on floors

    by Xsyon
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    Hi Anon386, Is that on the Test Server or a...

    Hi Anon386,

    Is that on the Test Server or a live server?

    On the Test Server (and for the next patch) you should be able to place any 'rooms' on floors as long as the corners are supported.
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    Ok. I've reloaded the data and restarted the Test...

    Ok. I've reloaded the data and restarted the Test Server with a minor change to the terrain checking function.

    Please check this location again and let me know if you can still lower terrain at...
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    To Pwnuts: Did you start the hole at that...

    To Pwnuts:

    Did you start the hole at that location from inside the building or from the outside, next to the wall? I was able to lower and raise when standing in the deepest part of the hole, but...
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    I checked the exact location on the Test Server...

    I checked the exact location on the Test Server (current build from today). I couldn't dig down and I didn't gain dirt when lowering terrain.

    Could you please check this location the current Test...
  20. The Test Server is up with the following changes:...

    The Test Server is up with the following changes:

    1) Walls can now be moved through trusses and roofs. This should make building easier and allows for additional flexibility as walls can now be...
  21. Hello everyone, There is a bit of confusion...

    Hello everyone,

    There is a bit of confusion with part placement.

    There are two ways to get a part into place: Initial placement and moving a part into place. These work slightly different as...
  22. Ok, gotcha. You should be able to place those...

    Ok, gotcha. You should be able to place those 'room' buildings in air or nearby and move them into the truss area.

    Direct placement is a bit trickier because it uses your players position which is...
  23. Hi thurgond, 'Rooms' includes all stand alone...

    Hi thurgond,

    'Rooms' includes all stand alone buildings (tents, tee-pees, etc.). If you're having problems with a specific building please post the following information:

    1) Name of building...
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    A few notes based on comments above. 1)...

    A few notes based on comments above.

    1) Dropping baskets on built upper floors. Is anyone else having this problem? If so, can you please check if you can reproduce this on the Test Server? If you...
  25. The Test Server is up with the following changes:...

    The Test Server is up with the following changes:

    1) Collision on ghosts for new railing parts removed.

    2) Proper files for the Scavenger Railing Gate uploaded. This should work properly and...
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