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Thread: A few questions

  1. #1

    A few questions

    1) How will buildings be dealt with. Enterable by anyone, or 'private'. Furthermore, are there planned storage containers in houses? Can you give 'access' to more players?

    2) Will lore be an integral part of the game? How will it be revealed to us? Are players, and tribes, taking an active role in the development of the world through RP?

    3) Is currency lootable? Bankable? Banks?

    4) Melee, magic, archery... which ones?

    That's all I can think of for now. Thanks :side:

  2. #2

    Re:A few questions

    Baldur wrote:
    1) How will buildings be dealt with. Enterable by anyone, or 'private'. Furthermore, are there planned storage containers in houses? Can you give 'access' to more players?
    Good question, will buildings be enter able at all.

  3. #3

    Re:A few questions

    Got one more...

    Will skills go from 1-99, a la Darkfall and RV?

  4. #4

    Re:A few questions

    Baldur wrote:
    Got one more...

    Will skills go from 1-99, a la Darkfall and RV?
    Skills ony have a softcap. Meaning that the higher it goes, the slower you level it up.

  5. #5

    Re:A few questions

    1) Buildings have different access levels. You can share access with friends.

    Storage containers can be kept in buildings.

    2) Lore isn't very developed for the Prelude, but we have some interesting plans for this...

    3) Currency is lootable. We will have banks in the near future.

    4) Melee. Evolving to archery, soon. Evolving to magic in the future.

    5) Skills go to a master level of 100. Beyond that, you can keep building your skill but it becomes very difficult.

  6. #6

    Re:A few questions

    Let me use this thread for an other small question.

    If you die by an NPC will they steal some of your loot? Especially humanoid NPCs? Also do you need to go back to where you died to get the loot and will it just be lootable by anyone?

  7. #7

    Re:A few questions

    If you die by an NPC will they steal some of your loot? Especially humanoid NPCs? Also do you need to go back to where you died to get the loot and will it just be lootable by anyone?
    NPCs currently don't currently steal loot, though it's something I've thought about and possible in the future.

    When you die there is a limited time for looting. What's not looted will be on you when you revive. Friends can help you by quickly looting important items if you don't want your enemies to get to them.

  8. #8

    Re:A few questions

    Thanks! B)

  9. #9

    Re:A few questions

    just wanted to point on the evidence of having storage to put stuff found/build into and which can be closed (can, not has to by default perhaps) for personal access only. perhaps another idea if there are nomading selfstanding players: nice would be the possibility to bury something and to have a map in inventory (which can be lost to make it a bit fascinating) where all points of 'personal treasures' are marked and perhaps named. cheers

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