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  1. #1

    Portable storage containers - varry the slots

    One thing that came as a sad discovery is that the three (that I have found at least) portable storage containers are all the same size. For example Welmeti Storage Bin, Wasoe Storage Bin are excatly the same slots.

    My suggestion would be that Welmeti and Poahoa (not a real object) make the best of one item, Someone (I call Welmeti a person - not sure why), else does the best of the X item, and so on and so forth.

    I can see why they all have the same slots, but I think at least in my view, varied slots seem better than static slots with different looks.

    What's your view?
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  2. #2
    Xsyon Citizen
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    Re:Portable storage containers - varry the slots

    Well the Hugaleti Gift Basket is 20 slots and the Washoe Gift Basket is 35 slots. But I kind of like having the bins all be the same size inside, with different outsides. Makes it easier to group stuff.
    --~@Blackmere@~--

  3. #3

    Re:Portable storage containers - varry the slots

    As we have no stats for any items I'm just assuming that the different set names will be different in different areas (eg 1 set might let you run faster than others etc), I'm also hoping that there is no such thing as 'the best armour' as that would make everything else worthless. Hopefully everything is useful. On that note I agree that the different bin types should be different, an idea might be to combine number of slots, max stack size (maybe different bins could add -2 to +2 to the current max stack size), also you could make some bins types lockable, and others not.

  4. #4
    Xsyon Citizen joexxxz's Avatar
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    Re:Portable storage containers - varry the slots

    Nails wrote:
    ... also you could make some bins types lockable, and others not.
    Personally i think, all baskets that made from weak material, shouldn't be able to lock. And if it locks, then just carrying a set of tools (heavy pliers) and being strong should take 3 or 5 mins to brake the lock.

  5. #5

    Re:Portable storage containers - varry the slots

    break the lock... no, break the container... sure.
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  6. #6
    Xsyon Citizen joexxxz's Avatar
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    Re:Portable storage containers - varry the slots

    kiwibird wrote:
    break the lock... no, break the container... sure.
    Break the container?? what good is that ?? if the container is broken can i still use it???

    And can all keys, be a combination key, total combination 8 bits (0-255)


  7. #7

    Re:Portable storage containers - varry the slots

    Why would you mess with the lock when the container for all intense and purposes is much easier to get into than the actual lock?

    And second, breaking a lock (to me) means trying to a hack saw, not trying to lockpick it.
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  8. #8

    Re:Portable storage containers - varry the slots

    joexxxz wrote:
    kiwibird wrote:
    break the lock... no, break the container... sure.
    Break the container?? what good is that ?? if the container is broken can i still use it???

    And can all keys, be a combination key, total combination 8 bits (0-255)

    hey joe, nice keys, but I guess your 256er is wrong.
    old numbercruncher assembler geek Snake B) sees that you're using one bit for every 2er potency, and because 256 = 2^8 what you showed for 256 is in fact the combination for 255 = 2^8-1, 256 would be one single bit at the next position

  9. #9
    Xsyon Citizen joexxxz's Avatar
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    Re:Portable storage containers - varry the slots

    Well u can add the ability to lock the containers, not with passwords, but with locks. Each lock will have a key. U can pick a lock with a different key if u find the right combination key. And if you distroy the lock, then u can open a container. To distroy a lock, u need certain tools, a strong character, and amount of time to distroy, let say about 5-15 mins. That would make fun for everybody, for crafters and trolls.
    :blink:

  10. #10

    Re:Portable storage containers - varry the slots

    @Snake:

    Or a key without pins. Don't know if it could still be called a key.

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