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  1. #1
    Xsyon Citizen Kitsume's Avatar
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    Mar 2010
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    423

    Pattern List - Sort and Filter

    It would be nice if we could sort our list of crafting patterns by name, group, or by classification. Also a filter by classification and by pattern group would be helpful.

    Classification = Type (Chest, Hammer, Axe, Post, etc)
    Group = Name group (Wood, Bone, Coyote, Tallac, etc)

    As it is right now, patterns appear in the order they were acquired, which makes searching the list a little difficult once one gets more than a couple pages of patterns.
    [SIGPIC][/SIGPIC]
    Perception is reality

  2. #2

    Re:Pattern List - Sort and Filter

    Also a huge bonus would be if you could change it so that right clicking tools and components would add it to the recipe so that we didn't have to drag and drop everything. (Dragging and dropping feels clumsy in comparison.)

  3. #3
    Xsyon Citizen Kitsume's Avatar
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    Mar 2010
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    423

    Re:Pattern List - Sort and Filter

    If you right click on the items in your inventory and have a crafting window open with that item, it moves it into the crafting slot.

    Though I do wish what we put in the crafting slots remained after the crafting attempt if there are still the same items in our bags.
    [SIGPIC][/SIGPIC]
    Perception is reality

  4. #4

    Re:Pattern List - Sort and Filter

    Personally, I think they should categorize our patterns. But yes, we need it to be more user friendly. A search filter would be good as well.
    "Corruption is nature's way of restoring our faith in democracy."
    - Peter Ustinov

  5. #5

    Re:Pattern List - Sort and Filter

    It would also be good if when you learned a new recipe after crafting an item, it reselects the recipe you had selected rather than selecting the top recipe.

    also if you can make the mouse wheel scroll the recipe list if the cursor is over the window that would be great too.

  6. #6

    Re:Pattern List - Sort and Filter

    If I remember correctly they are going to add a scroll bar, but for some reason there are complications or something not easy with it. Oh right, he has to code it all to work. In other words he has to say image x when clicked and moved up and down scroll window42345. Not sure why it has to be all coded, maybe something to do with it being a custom client.

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