**I.E I FOUND A PROBLEM CONVERSION WISE. I KNOW!*
I don't see the problem in using currency. I'd like to see a local kind of currency where you can set the values of your currency. The game could be implemented with a calculator that could calculate your kind of currency into the other tribes currency in which the whole global currency is taken out of the picture, the reason I don't like global currency is because of the Tribe Alignment system.
Imagine it. Tribe A (Good alignment) have the same currency as Tribe B (Evil alignment)
- Both tribes can't stand each other.
- I doubt you would want the same currency as your hated neighbour.
Creating currency would require;
A) A melting profession and a Paper profession
B) Just one of them
C) You collect the dollar bills, pennies and quarters and your tribe creates their own tribal currency from that (through some sort of station, e.g totem).
You are then able to say what a Lux Arcana Dollar bill is set to in value.
E.g 1 dollar bill = 2v
Tribe A;
1x Dollar Bill = 3v
1x Quarter = 2v
1x Penny = 1v
Tribe B;
1x Dollar Bill = 5v
1x Quarter = 3v
1x Penny = 2v
Tribe B wants to buy an item of some sorts from Tribe A. Tribe B charges 2x Dollar Bills or items of the same value for the item, a value of 10. Tribe A needs to convert their currency. (This is were I just lost my train of thoughts.)
So long that you run with a;
1x Dollar Bill = xx
1x Quarter = xx < 1x Dollar
1x Penny = xx < 1x Quarter.
I gotta go through it some more to find weak spots, but that would be my suggestiong written very briefly..
Actually you can still barter, people just don't do it anymore. I was able to exchange my pair of shoes for a pair of new pants, t'was quite fun .