Hey Xsyon devs and community I have a few questions regarding Inventories, Bags, and Backpacks that I would be extremely happy to get some clarification on.
1. How will the players Inventory be structured?
Will it be a more freeform system like in Darkfall and Ultima Online (I really hope so) or will it be a slot based Inventory similar to Mortal Online, Runescape, WOW etc?
2. How may the player expand their item carrying capacity? Through additional Bags and/or increasing skills/stats etc?
and assuming we can get additional bags, how will these be obtained?
3. Will the character's bags have weight/volume limits? or are they just for organization purposes, and carrying eight is determined only through Strength?
4. How realistic will carrying capacity be? and will it be based on Weight or Volume/Size (or both)?
Any help on those questions would be greatly appreciated.
Personally I think that a players weight carrying capacity should be determined through stats and skills (strength etc) and this should be fairly realistic or only a little exaggerated. Each individual bag a player has should have a size/volume limit. Thus making people carry their wares/equipment in different bags. As it is quite unlikely one bag could hold and entire inventory worth of gear and items. And of course bags should be obtainable through Tailoring or some other form of Crafting.