So in the game guide, the primary skills for the Charm attribute are:
Animal Taming, Tribal Leadership,
Religion, Fail, Luck
Most of these aren't implemented, and I'm sure others also found it odd that Fail was listed as a skill.
I've been making toons and maxing attributes that relate to the crafting skills I care about, normally Dex and Perc.
On my last build, I started with 10 Charm, 75ish Perc and Dex. I also started with the Basketweaving skill. Now I'm not exactly sure what effects Fails and Successes in crafting, but with this build I failed making Grass String or Thread (the most basic one, I forget which) seven times in a row.
Obviously there's a bit of bad luck on the RNG there, but was it compounded by the fact that I had 10 Charm? Perhaps! It certainly wasn't influenced by my Perc, Dex, or Basket skill.
Anyone else tested the effect of Charm in crafting?