Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 33
  1. #11
    this will present an interesting dilemma for some of the community and devs.

    as supplies become increasingly rare, groups (especially the larger tribes who will run out the fastest) will be forced to travel farther afield to find 'stuff'.

    This will, of course, expose them to danger, as the increased scarcity of resources will also make tribes more posessive of supplies with their immediate area.

    The dilemma...if the resource model is allowed to play...is...do you allow the the model to play out, which forces groups to coelesce, and then conflict? or do you just repopulate the world with stuff to keep some folks happy.

    Stay away from my junk.

  2. #12
    Did anyone else assume getting junk wouldn't always be easy, or that there wouldn't be junk on every tribe or homestead land, or that I might have to risk my life now and then to get resources I need?

  3. #13
    Exactly... rare resources is what everyone's wanted. They just forget that a junk pile is a resource.

  4. #14
    Quote Originally Posted by orious13 View Post
    Seeing how there's 500-1000 people (my assumption). I don't think you can consider that "a lot".
    Considering the significantly scaled down size of the region, I do believe I can. As I said, I've never been, but I don't think it'd be too much of a stretch to say that I could travel off the beaten path now, pre-apocalypse, and not run into so much as a fart of another human presence.

    And I don't believe you can say that Lake Tahoe is some mystical oasis what drew survivors from all over the country. How did they get through the mist? Gas masks? I'd like to know where we stockpiled them because there's some lovely filth just on the edge of the mist that I'm dying to get to.

    What's more likely is that this is a product of an advanced homeless relocation program. All the states sent their homeless population to Lake Tahoe and told them the apocalypse was underway and to stay put until someone came and got them. Don't try to leave, they said, because the scary green mist will asphyxiate you within seconds. Why do you think you're able to magically ghost-walk yourself out of the mist? It's all delusion.

    This explains why we have so many people with Napoleon complexes here.

  5. #15
    Xsyon Citizen NexAnima's Avatar
    Join Date
    Feb 2011
    Location
    Worcester, MA
    Posts
    161
    Quote Originally Posted by pendergraft View Post
    Considering the significantly scaled down size of the region, I do believe I can. As I said, I've never been, but I don't think it'd be too much of a stretch to say that I could travel off the beaten path now, pre-apocalypse, and not run into so much as a fart of another human presence.

    And I don't believe you can say that Lake Tahoe is some mystical oasis what drew survivors from all over the country. How did they get through the mist? Gas masks? I'd like to know where we stockpiled them because there's some lovely filth just on the edge of the mist that I'm dying to get to.

    What's more likely is that this is a product of an advanced homeless relocation program. All the states sent their homeless population to Lake Tahoe and told them the apocalypse was underway and to stay put until someone came and got them. Don't try to leave, they said, because the scary green mist will asphyxiate you within seconds. Why do you think you're able to magically ghost-walk yourself out of the mist? It's all delusion.

    This explains why we have so many people with Napoleon complexes here.
    Perhaps, now bare with me.. maybe, just maybe...this is all a game..And by some weird circumstance in the year 2011, we all shelled out 40 bucks to play it. It sounds crazy...but is it? Bum Bum Buuummmmm...

  6. #16
    Junk piles are required for just about every craft etc maybe basketry. So junk can not be a rare item, it is a basic need, same as water and food.

  7. #17
    Quote Originally Posted by NexAnima View Post
    Perhaps, now bare with me.. maybe, just maybe...this is all a game..And by some weird circumstance in the year 2011, we all shelled out 40 bucks to play it. It sounds crazy...but is it? Bum Bum Buuummmmm...
    Are you mad?

    Someone get this one some medication.

    Okay, back on topic. You guys know there will be a great and mournful howl of grief from the pvp crowd (and by then probably some who are currently living as carebears) if the new areas open up with safe zones around totems. So telling solo players and small tribes to get the hell away from the junk presently scattered around the lake and leave it for the tribes, and then telling us to stop crying about how there isn't enough in the mountains, and then justifying that by saying soon new, junk filled lands will open up is...let's be charitable and say it's ignorant, rather than just saying it's malicious.

  8. #18
    Quote Originally Posted by ifireallymust View Post
    Are you mad?

    Someone get this one some medication.

    Okay, back on topic. You guys know there will be a great and mournful howl of grief from the pvp crowd (and by then probably some who are currently living as carebears) if the new areas open up with safe zones around totems. So telling solo players and small tribes to get the hell away from the junk presently scattered around the lake and leave it for the tribes, and then telling us to stop crying about how there isn't enough in the mountains, and then justifying that by saying soon new, junk filled lands will open up is...let's be charitable and say it's ignorant, rather than just saying it's malicious.
    See, this is where you and I differ. If I was going to play solo in a game that was difficult and hostile toward soloers (which fits in the setting and lore of the game, by the way), then I would log on during hours when few people were on, and I would shop other tribes junk piles until I puked junk. There will be plenty of time when people will not be on this game. Furthermore, I might get to know the tribes around me to see exactly what their normal hours of play are, or I might just hide up in the woods and wait for them to leave so I could search their land. I might also get really damn good at combat before I even bothered to settle so that if I wanted shop tribe's junk piles and I don't care if they know it, I would be able to kill whoever tries to stop me.

    If I wanted junk, but didn't want to piss of my local tribes, I would travel half way across the map on expeditions, and steal stuff from tribes I won't see very often.

    I think you are expecting things to be handed to you when it isn't necessary. In fact, having it NOT handed to you creates some very fun game play ideas. The more I talk to you about playing solo, the more I want to try it. Sounds like a blast exactly how the game plays today, IMO.

  9. #19
    Quote Originally Posted by mindtrigger View Post
    See, this is where you and I differ. If I was going to play solo in a game that was difficult and hostile toward soloers (which fits in the setting and lore of the game, by the way), then I would log on during hours when few people were on, and I would shop other tribes junk piles until I puked junk. There will be plenty of time when people will not be on this game. Furthermore, I might get to know the tribes around me to see exactly what their normal hours of play are, or I might just hide up in the woods and wait for them to leave so I could search their land. I might also get really damn good at combat before I even bothered to settle so that if I wanted shop tribe's junk piles and I don't care if they know it, I would be able to kill whoever tries to stop me.

    If I wanted junk, but didn't want to piss of my local tribes, I would travel half way across the map on expeditions, and steal stuff from tribes I won't see very often.

    I think you are expecting things to be handed to you when it isn't necessary. In fact, having it NOT handed to you creates some very fun game play ideas. The more I talk to you about playing solo, the more I want to try it. Sounds like a blast exactly how the game plays today, IMO.
    This. Except, you can't defend yourself on other's land.

  10. #20
    Quote Originally Posted by mrcalhou View Post
    This. Except, you can't defend yourself on other's land.
    This too, but more important as far as I'm concerned is that relying on the /unstuck exploit to go over fences that any tribe with any sense will quickly build around their precious junk is first of all, cheesy, and second of all, bound not to work for long.

    And third, that whole rant of yours, mindtrigger, was a strawman.

    I wasn't making a point about ease or difficulty, I was pointing out the obvious logic failure in telling solo players and small groups of players to be patient, to stay off the lake junk, and to not ask for more junk anywhere else SOLELY BECAUSE NEW AREAS WILL OPEN UP WITH JUNK IN THEM. Since many of those who are saying this would scream the house down if the new areas allowed solo players and small groups to place a totem with any protection at all around it, they are ignorant and malicious for trying to reassure us in this manner, since obviously this won't solve our problems, and either they should know it, or they do know it but they're hoping we're stupid.

    How easy or difficult the entire thing is or will be had nothing to do with my point.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •