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  1. #1

    Turn off the stat decay

    Okay , so you want to " monitor the lag " for even longer ........ fine , that means people need to stay ingame .

    Considering we can do NOTHING except forage and fish , turn off the Stat Decay .. Losing points in str etc when we can't do anything to stop it is taking the piss tbh.

    OR

    Turn some features on , then you may get more staying in game so you can get the info you need faster ........................
    Trying everything for now .

    Life is just a game

  2. 03-12-2011, 10:24 AM

  3. #2
    yeah losing str at this point is pretty lame.

  4. #3
    I agree, this only makes me not want to login.

  5. #4
    Quote Originally Posted by Akraxeus View Post
    I agree, this only makes me not want to login.
    i think that's the point of keeping features off.

  6. #5
    Xsyon Citizen
    Join Date
    Mar 2011
    Location
    a ritzy section of palm coast FLA
    Posts
    64

    losing strength

    yes, eventually, i wont want to log in for fear of losing stats and not being able to avoid it or regain them. this needs to be fixed as soon as reasonably possible.

  7. #6
    Agree, seems logical to me.

    EDIT: If they don't want us on I am pretty sure they would think of another way of doing it...
    <))=+--\\ The Ascended //--+=((>

  8. #7
    To be able to GAIN points in a certain stat, you have to LOSE points in another.

    So you decide to start levelling Jumping. Agility is the primary stat for Jumping, so after 2 hours of jumping, AGI is increased by 0.1, and some other stat (example: Strength) is decreased by 0.1.

    But because the stat window only displays whole numbers, you see Strength decrease, but no corresponding INCREASE in Agility.

    After 10 hours of non-stop jumping, Agility is at x+0.5, and Strength at y-0.5 (stats window shows no change).
    After 20 hours of non-stop jumping, Agility suddenly shows an increase of 1 point in the stats window.

    That's my current theory anyway

  9. #8
    Xsyon Citizen
    Join Date
    Feb 2011
    Location
    Hobart, Tasmania
    Posts
    39
    Quote Originally Posted by jokhul View Post
    To be able to GAIN points in a certain stat, you have to LOSE points in another.

    So you decide to start levelling Jumping. Agility is the primary stat for Jumping, so after 2 hours of jumping, AGI is increased by 0.1, and some other stat (example: Strength) is decreased by 0.1.

    But because the stat window only displays whole numbers, you see Strength decrease, but no corresponding INCREASE in Agility.

    After 10 hours of non-stop jumping, Agility is at x+0.5, and Strength at y-0.5 (stats window shows no change).
    After 20 hours of non-stop jumping, Agility suddenly shows an increase of 1 point in the stats window.

    That's my current theory anyway
    Makes sense to me, hadn't thought of it that way until now.
    Originally Posted by wolfmoonstrike:
    "...say chicken A is starting to mutate and seeds just don't work anymore and starts to eat animals. Chicken A then starts to mutate to become more predator like, sharp claws, more intelligent, and maybe even able to use individual feathers as darts (or just weapon)...
    Chicken B is faced with the same problem, mutating and seeds just aren't doing it anymore, but there are no animals around or even really veggies. So of all things it starts to eat rocks..."

  10. #9
    I thought there wasn't a hard cap? But what your saying seems just right... indicating that there is a hard cap (and it is the points you get for primaries at the start)?
    Quote Originally Posted by jokhul View Post
    To be able to GAIN points in a certain stat, you have to LOSE points in another.

    So you decide to start levelling Jumping. Agility is the primary stat for Jumping, so after 2 hours of jumping, AGI is increased by 0.1, and some other stat (example: Strength) is decreased by 0.1.

    But because the stat window only displays whole numbers, you see Strength decrease, but no corresponding INCREASE in Agility.

    After 10 hours of non-stop jumping, Agility is at x+0.5, and Strength at y-0.5 (stats window shows no change).
    After 20 hours of non-stop jumping, Agility suddenly shows an increase of 1 point in the stats window.

    That's my current theory anyway

  11. #10
    run more less fish, pro tip
    Light travels faster than sound thats why most individuals seem bright until they open their mouths.

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