Quote Originally Posted by coca View Post
I agree.. weapons should do more damage..

I do wonder though when it got changed.. it isn't how it was, thats all I was trying to confirm.

My only gripe is, a person that pre-ordered using a regular weapon does alittle more damage than an unarmed person... an armed person with a pre-order weapon does an insane amount of damage over the unarmed person.. even if the person didn't spec the preorder weapon LOL..

Using a pre-order blade that I had 0 skill in and 0 armed combat versus a friend starting with 25 unarmed combat. We had the same stats.
I wtf pwned him. It wasn't even close... thats me using a preorder didn't spec in versus someone with 25 skill.

A person that pre-ordered and chooses unarmed combat is basically gimping themself because they do not get the benifits of the added damage via the pre-order weapon.
Unarmed combat might be cool one day if they fix combat and you get a Kick or something added that would bump the damage a bit sometimes but in its current state
its not a good idea to use.


Please enlighten me.. If I am wrong or over looked something or mybe my couple of tests weren't a good enough look at it.. I am trying to understand this myself and would like more input.
this is correct.

and its how it should be, when you go unarmed you risk nothing. when you go with two axes you risk two axes. so axes should be vastly superior, else we have a situation like early darkfall where lamers were running around naked shooting mana missiles with their blessed newbiestaffs. we do not want that in this game.

edit; although currently theres an imbalance present, the blessed preorder weapons. But weapon decay will be in sooner or later, so this problematic situation is only temporary and therefore does not need any other direct fixes.