Sat. Afternoon was most recent update.

March 19 2011

Hello everyone!

A quick update for today just to keep all of you informed:

For the most part, lag has been taken care of. We are still experiencing lag at peak hours, but we've made huge improvements over this past week.

We are focusing on a few things right now:

Server optimizations to further reduce lag and increase overall performance.
Client / DirectX optimizations to increase client performance for both loading and frame rate.
Fixing critical bugs.

The art team is primarily working on preparing expansion territories.

When these critical issues are under control, I will post a longer update about what features and improvements we'll be working on for the near future.

Enjoy!
I would like and update on the framerate situation, as it is making the game completely unplayable for several of my guildies, lag is of course a constant annoyance - the game still is not consistently smooth to do anything involving any degree of twitch reaction with any level of consistency, and the loading entities issue is horribly annoying.

I know my clients like daily updates when dealing with trouble spots, or high exposure items...as the consumer here, i'd jsut like a quick update on what you've done for me today since yesterday is old news.