All macroing would be impossible if windows created some sorf of protection from this. Also intel. And the hardware manufacturers
Blame those guys
All macroing would be impossible if windows created some sorf of protection from this. Also intel. And the hardware manufacturers
Blame those guys
I'd like to know what advantage it gives, based on your opinion. If I sit at the computer, clicking the entire time, or I have something click for me while I sit at the computer. Both can only operate at the same speed. Both have the same timers for creating/gathering.
So if they added a system to crafting that checked to see if you had what was needed, and all you had to do was click once. Hell, even say "I want to make 10" so you type 10 and click once, that it would somehow break things?
Seriously?
As it is, if I want to make 10 forager paddles, simple, 2 items to make. I click 100 times for the stone, 20 times to pick each item, 10 times for each create. Not to mention all the mouse dragging.
Does this make the game fun somehow?
Sure, ALL games have repetitive tasks, I never said they didn't. But a lot of games try to actually make the gameplay where it doesn't require a retarded amount of clicks/movements to perform them. And guess what, in those games, I haven't bothered looking at macros because THERE WAS NO POINT.
Some people make macro's to avoid these pointless repetitions. Others do it to gain skill while not having to sit at the machine. Both of these could be mitigated by changes to the way skill gain occurs as well as how gameplay is done. Gameplay improvements benefit everyone. Wasting guide time hunting down afk macroers is semi effective and doesn't benefit anyone directly.
LOL.
I work for a software testing company. I'd have to change careers if this were the case. Automation makes testing much much smoother. Not that you'd ever see any kind of block of what automation software can do at the OS level.
You do realize the same tools I use at work, are the same tools that people use to write macros/bots/etc. Apparently not, based on your statement. There are a few programs that were specifically written for games, but for the most part, the generic tools are what people are using.
I personally do not macro, as I feel I would miss something during my characters development. I have in the past used software to gain an advantage. It is called voip. Teamspeak and the like give a group of players a huge advantage over those that don't. Everyone on your voip servers talking about how macroers are ruining your game, consider what the people who don't use voice chat think of you and they'd have just as valid claims as you.
"it's too boring to click my Button"......
So therefore i am entitled to cheat.
Friggin buffoons surround me wherever i go in life. You know who you are.