since the apocalypse people forgot how to build anything that isnt at a right angle to its connecting piece, but seriously this is a world BUILDER why cant we angle walls and buildings in a more creative way other than a series of connecting right angles?
At first I thought 45 would do it, but after playing with it a bit, needs to be 5 degrees. At least for wall/post sections, though it would likely be easyer to program if it included all arch items.
On terraforming, I was thinking it raised/lowered 1 at a time, but it does .5. However I still think the best way to fix this is reduce the weight of a dirt by 1/10, increase the stack size and amount of dirt you get each raise/lower 10x, then add a trim/sprinkle or something like that that adds/removes the new 1 dirt amount or .05 elevation change.
Would be nice to be able to get walls and corner posts close enough to close the gaps between them, too.
Also, while in phantom placing mode, objects shouldn't block movement. The collision check should only be made when you try to build the structure (or a test placement button). Could also simply shade the phantom structure a reddish tint to signify that it is currently in an invalid location. Anything to not have to rearrange all your baskets to keep them from interfering with your placing structures.