Results 1 to 10 of 11

Thread: Right angles

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Right angles

    since the apocalypse people forgot how to build anything that isnt at a right angle to its connecting piece, but seriously this is a world BUILDER why cant we angle walls and buildings in a more creative way other than a series of connecting right angles?

  2. #2
    eh i agree but its not game breaking for me

  3. #3
    yeah it is odd, but they really gotta get the game working properalyl in all zones before they start working on features..

  4. #4
    And having round tribe land makes it hard to follow the edge. Should be able to rotate in 5 degree steps.

  5. #5
    Xsyon Citizen Kajones's Avatar
    Join Date
    Feb 2011
    Location
    What is the MMO FotM today?
    Posts
    31
    Or 45 at least.

  6. #6
    Not to meantion other issues like being able to:

    * Stack walls on top of other walls

    * Lower/Raise Terrain by .1

  7. #7
    Quote Originally Posted by Kajones View Post
    Or 45 at least.
    At first I thought 45 would do it, but after playing with it a bit, needs to be 5 degrees. At least for wall/post sections, though it would likely be easyer to program if it included all arch items.

    On terraforming, I was thinking it raised/lowered 1 at a time, but it does .5. However I still think the best way to fix this is reduce the weight of a dirt by 1/10, increase the stack size and amount of dirt you get each raise/lower 10x, then add a trim/sprinkle or something like that that adds/removes the new 1 dirt amount or .05 elevation change.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •