Recouping the angries
I have a suggestion. Like many i look forward to this weekend after a long week of work to sit down, relax, open a cold beer and work some skills. Due to the frequent client crashes, time warps, and what not many in my tribe are outright angry and ready to quit. I'd know you'd save me as a customer if you gave me some kind of recoup for the loss of enjoyment of game that i paid for.
I have a example;
Give us a skill up in one chosen trade skill with all recipes. (besides the secrete recipes of course)
Allow us to sell items from our bases asap. (seems pretty common sense here) since there is no currency let players be imagionative. Like i can put a full suite of grass plate armor up and request 100 mortor, nails, or fish)
I would also request we stop changing some of the simple things that currently work (like changing the craft requirements for mortor) and focus on just adding content. If its not bugged or broken put it on the back burner.
Like i'm sure we would all like to see war dec's unleashed. I would like the ability to squish one of my nieghbors, or get my ass kicked trying. I'm a little confused as to this game having a naked guy with a shovel do so much damage vrs a toon with full grass plate armor however. Can we tweak that? (all that grass picked and weaved for what?) lol?
Also more of a warning about this game being not being fully developed on purchase page might save some headache. I do enjoy this game. I hope they don't nerf the risk vrs reward but build on it. For example the naked guy with a shovel risked crap. He should do crap damage and be extremely vulnerable compare to a guy with ful armor on and crafted weapons.
Please keep magic crap and non crafted stuff out of the game and make all the game weapons and armor balanced as possible to keep the crafting fun.
I would also recomend getting people's names crafted on what they make. for example "crafted by bob". Make it more personable and what not.
Increase respawn rate on tree's or give us the ability to plant them on tribal terriroty please.
Increase respawn rate of stripped scavange piles please.
Let us dye armor and baskets asap ( i can't ever remember which basket is what)
Make baskets of the same type stackable like the logs are.
architecture recipe and skill gains is redicalusly stupid hard. If you don't need to find a recipe to make the whole set or whatever just keep it simple (example, you get to make a teepee at skill 25)
Adding your level up points should unlock basic recipes (i got shafted on that one)
Decay rate for tribes, if none touch the totem or haven't logged on for over a week/month (whatever) there totem should vanish like a fart in the wind and all items on there property be fully lootable.
That would get people exploring.
I'm sure all the people that covet the fabrics section at walmart love the 4000 types of cloth and cloth scraps. But keeping it as simple as the grass would work for me. Cloth is cloth, scraps is scraps. Same with bones, i don't care if its racoon bones or bear bones, a bone is a bone. Probably help with server memory and crashing.
Did i mention; Allow us to sell items from our bases asap. (seems pretty common sense here) since there is no currency let players be imagionative. Like i can put a full suite of grass plate armor up and request 100 mortor, nails, or fish)
My two cents. Hope it is worth more than the cash i have scavanged.