With the talk of expansion totems, sieges, farms ...
It got me to thinking, what are the limitations of the game in regards to people in one area? I've only been playing since Feb and haven't witnessed more than like 12 people in one spot.
Was this tested in earlier beta?
What are your experiences with groups and any impact on performance?
@Dev Team, any insight?
I know there was talk of possibly moving to a load balancing cluster at some point.
But, what can the game handle now? (assuming we had the people playing)
What sized conflicts have been envisioned by NG?
Please no boneheads chiming in about not being able to currently get more than 3 people together...we are all painfully aware of the population woes.