Ok, here's my idea how to make Xsyon and the full spectrum of players from PVP DIE HARD CAREBEAR to PVE DIE HARD CAREBEAR get along much better.
For this system, the 120meter world we all live in now I will call Safe Totem Land. The green mist which Jordi says may be expanded to 1200KM I will call War Totem Land.
This is the best my mind can come up with...for now. But I'm really thinking about this here and want to see it work. Keep the suggestions coming as we are all helping to shape the devs final product.
When a tribe is created, the tribe has three options for it's totems.
a) PVE - can place ONE totem in Safe Totem Land and have FULL safety zone protections like we currently have in game. CAN ALSO place ONE EXPANSION totem in Safe Totem Land, which has no safe zone at all, but the totem cannot be captured (this would be used to give PVE players a chance to PVP, but still have that ultimate safe zone. Basically, safe zone expansion totems could fight each other and loot and destroy buildings but never win the totem)
b) PVE/PVP - can place ONE totem in Safe Totem Land and have NO safety zone protections. Only protection to the totem contols and abilities (terraforming, setting ranks, etc) itself. It can never be claimed captured other tribes.
CAN ALSO place ONE war totem in the War Totem Land. This totem has no protections whatsoever. The totem can be captured by other tribes at any time. How to balance the capture system, especially how long it will
take to capture a totem, is up to the devs however. I really have no idea how to balance that part of the system this early in the game.
Only problem is tribes will always be able to abuse alt safe zone tribes for precious goods. Which is why I personally would like to see it so the only SAFETY is the totem control itself. Everyone's totem's everywhere should be free loot and destroyable resources, with warring totems involved still of course which allow for totem/land capture. However, I acknowledge both sides of the spectrum and that's why I came up with the solution above.
Everyone join in with ideas and feel free to hate my suggestions all you want
Just don't hate me
edit: And yes of course, better resources should be in the War Totem Land.
EDIT: DUHHH...or just allow the PVE Safe Totem players to have the option to war with other Safe Totems. If they choose to war both safe zones are removed, but no totem capture. Or maybe have a second option WITH totem capture too. This would allow for SAFE TOTEM LAND CAPTURE, but it would have to be a MUTUAL agreement to the war before the safe zones are removed. Oh, and the safe zones would only be removed for the two tribes the war is between. No other tribes can interfere. Also, tribes with a War Totem and Safe Totem (that is only safe from land capture, remember) could use this feature as well. A mutual agreement between two tribes that could potentially wipe one tribe off the face of the map.
That or option A) above ^^^ would work pretty well