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  1. #1

    Feedback Request: carts/mounts transport

    Hello Xsyonians!

    I would like some feedback on this subject "carts/mounts transport" give as much details as you can.

    Carts what should they do?
    How should they do it?
    Do you ride in it?
    Is it faster or slower?
    Do they carry more items?
    Do they carry more items and move faster?
    Is it a wheel barrow (people powered) or horse (animal powered)?
    Should it be faster or slower thank running or walking?
    What happens when you die does it stay behind or or do you lose it?
    And what type of transport would you expect to see?
    So basically what you think carts/mounts transport should be.

    Please be as detailed as possible.

    Thanks.

  2. #2
    Woodcrafters / metalworkers should make them. Need to make wheels, the cart bay itself, etc. Different bays will allow the cart to transport different things (log cart, scrap cart, general trade cart, etc). Different wheels might be better for certain terrain. The recipe to build the thing and have it appear on the ground in front of you is the same but based on the types of materials you put in, you see that represented in the cart. Maybe some can be horse, cow, or ox drawn?

  3. #3
    Quote Originally Posted by Shaggy View Post
    Woodcrafters / metalworkers should make them. Need to make wheels, the cart bay itself, etc. Different bays will allow the cart to transport different things (log cart, scrap cart, general trade cart, etc). Different wheels might be better for certain terrain. The recipe to build the thing and have it appear on the ground in front of you is the same but based on the types of materials you put in, you see that represented in the cart. Maybe some can be horse, cow, or ox drawn?
    pretty much this fellas idea., i mean only other way to do is have a player pulling the cart or some magical engine to run it. It should be able to carry a very large amount of stuff and it should be about id say 60% the speed of a player runing ingame at full speed. Should be able to go over any terrain cept up steep mountains and should be able to float across rivers or atleast have a way for them to cross it

  4. #4
    There should be player drawn carts as well, but you should definitely have to take breaks now and then. Carrying a cart should also increase your strength.

    I was also thinking about special little one or two person carts that are drawn by wolves or something to that effect that are meant for pure human transport, nothing more.

  5. #5
    Carts: Wheel barrow

    Pushed by the player.
    Same speed as walking.
    Holds maybe total weight of players carry weight X 3.
    If you die its left where it is.
    Pushing it adds to strength.

    Mounts: Bear Cart

    Pulled by a bear.
    Same as player walking speed.
    Holds maybe 500-100kg.
    If you die bear cart is left where it is (maybe the bear can wander a little).
    Using it costs meat for the bear (bear will follow you).
    limited to roads and maybe grass.

  6. #6
    I think Dezgard was on the right track. I tweaked his general ideas abit and came up with this.........

    Carts: Wheel barrow

    Pushed by the player
    Same speed as walking
    Holds maybe total weight of players carry weight X 3 and can stack timber in it
    If you die its left where it is and can be fully looted or the whole thing taken by another player
    Pushing it adds to strength

    Mounts: Wild Horse

    Ridden by players
    Faster than running and consume stamina slower than running
    Can be killed by animals and other players but regen health as per players
    Can carry an almost encumbered player plus have 2 packs on their back with the same carrying capacity as 2 pouches
    If you die horse is left where it is (maybe can wander a little).
    Can feed them grass but can also eat grass from the ground (this does not deplete the grass though) - this way they can be corraled in pens on your land
    Not limited by terrain but are slower when not on roads in the same way players are
    Raises Agility

  7. #7
    Xsyon Citizen Osirrus's Avatar
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    Feb 2011
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    Cheshire, England, U.k
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    Carts what should they do?
    Carts should be for moving bulk materials like large amounts of bricks long logs and multiple baskets all full of various stuff

    How should they do it?
    there should be a flat space on the cart where you can place items (so others can see if you are carry logs, baskets. brick piles w/e)

    Do you ride in it?
    i would love to see various types of "cart" ranging from
    1. a simple wheel barrow/drag sled that everyone can make and use if they desire.
    2. a larger four wheeled human powered wheel barrow that multiple people can push

    there should be several different version of the hand carts some with wheel move faster but carry less others with sled carry more but move slow etc

    the first two^ everyone should have access to but the following should be rare

    3. a dog sled (eventually when we get animal taming) high taming skill means more dogs can be added? more dogs = sled travels faster?
    4. a slow speed heavy goods wagon pulled by horse/ox capable of hauling very heavy loads again same as dog sled more animal pulling = capable of carrying more weight
    5. a high speed light goods wagon. more animal = more speed
    6. a stage coach that can carry multiple people over long distance

    Is it faster or slower?
    carts should allow you to move larger amounts of materials so the humsn powered ones dont neccassarily need to be faster. but the ones pulled by animals see above^

    Do they carry more items?
    yes this is the reason everyone want carts. but with a flat stackable area on the cart people can chose to stack a load of logs or several baskets for example

    Do they carry more items and move faster?
    some of the very rare ones should. but should reqiure hard to get parts multiple animals pulling etc

    Is it a wheel barrow (people powered) or horse (animal powered)?
    both. many and varied

    Should it be faster or slower thank running or walking?
    they should have encumberance levels like characters do now. load too much and you slow them down.

    there should always be ways of catching up to a cart to pvp it

    What happens when you die does it stay behind or or do you lose it?
    when you die the items on the cart should become lootable in exactly the same way as the items on a player character becomes lootable on death. but once the timer has counted down the player and the cart should respawn back at the totem with whatever was on the cart - in order for that not to be exploited death penalties have to be in place at same time

    And what type of transport would you expect to see?
    horses oxen bears donkeys etc anything big enough to be ridden and all should be able to be filled up with items and lead on foot as a pack mule

    would be cool to see chariots, stage coaches etc

    So basically what you think carts/mounts transport should be.
    in a nutshell a way to move either the player character. groups of players and large amounts of heavy good around the map quicker.

    but should also at the same time provide PvP opportunities

    risk and reward

    do you risk moving everything on a cart/sled all at once by yourself or with your tribe protecting you. a cart could/should be a viable pvp target. and could help create pvp hotspots, stimulate tribal warfare etc

  8. #8
    Excellent ideas Osirrus - this is the way I invision it also.

    I think that the terrain should affect the carts in the same manner that it does the character. They should be able to traverse the world on roads and the rest of the terrain, but just like a charater does, ie manuever around rocks and trees, would crash & burn if driven off a cliff, faster on roads, much slower up slopes and mountains.

    I'm not certain about rivers and streams - perhaps slowly float? or at least slower than a character swimming.

  9. #9
    Quote Originally Posted by Osirrus View Post

    What happens when you die does it stay behind or or do you lose it?
    when you die the items on the cart should become lootable in exactly the same way as the items on a player character becomes lootable on death. but once the timer has counted down the player and the cart should respawn back at the totem with whatever was on the cart - in order for that not to be exploited death penalties have to be in place at same time
    For the love of god NO.

    This would be so exploited. I mean geez, I can see it now alts could take back like 5x what they take now haha.

  10. #10
    Exactly, alts you dont care about the death penalty.

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