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  1. #1

    Question for the Week 7/18 through 7/24

    Post your questions for the Developers below.

    Thank you.

  2. #2
    What are your plans for AI/Animals? Do you ever expect animals to take groups of people to kill and attack as they are so strong?

    "Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win."

  3. #3
    It has been mentioned before that when skilling changed there would be a way to reset your skill points. Is this coming soon? I think that it is about time for this feature seeming as there are different skillcaps etc in place now.

    Are you working on fixing fullscreen mode? Most people are forced to play windowed mode now due to the way fullscreen mode crashes when you alt-tab back to windows.

    It has been mentioned that ladders are coming soon. Have you thought of the possible use of ladders when sieging another tribal area to get over the walls? This might be a cool feature. Maybe they can only be made in tribal lands but can be moved away for seiges. Making them very heavy to carry like logs would make this exciting.

    Will we be able to change the terrain near rivers and on rock soon? It is a little annoting that i cannot terraform areas of my own lands due to it being granite.

    Architecture is very time consuming and uses large, heavy resourses. Im fine with that, but it is a real letdown that we get no xp from creating buildings etc. When so much time and effort is spent creating things ingame, it should be rewarded with xp, in my opinion. Are you fixing this asap?

    Old saw blades are very hard to come by. They are only used to make saws, which is a basic tool. Why have you done this? It seems to me a much better idea for people to be able to get tools made more easily, otherwise crafts that require a saw are at a large disadvantage compared to other crafts. I think this affects the balance between solo player and tribal player.

    Are you keeping in mind the players who want to play solo when you are creating all the new content? Yes, we want to create movement around the map and trade and conflict, but can you please consider the ramifications of the new content on solo players before you implement?

  4. #4
    Xsyon Citizen VeryWiiTee's Avatar
    Join Date
    Oct 2010
    Somewhere in nowhere
    1) How many of your actual coding/programming Developer Team does actually have a degree in either Computer Science or Software Programming (and equivalent)?
    2) Is the current Xsyon In Development the full extent of the plan for the upcoming 6-8 weeks? Or is that hoping a bit too much ?
    - Just my usual non-game curiosity that shows its face .
    3) It is getting incredibly tiresome to see abandoned totems everywhere and I can only imagine how new players feel when they constantly see these abandoned areas, what are your plans for introducing totem decay?

  5. #5
    Is the economic system still going to be left up to the players? Or do you have any plans for a real economic system for the game?

    John Wooden ~ Winning takes talent, to repeat takes character.
    Benjamin Spock ~ Trust yourself. You know more than you think you do.

  6. #6
    Can you explain the scheme limits, Are they all trade skills recipes combined limit, or just each trade has it own lock? Also what is the limit for schemes we can have? and how do you plan to add it? ( i know for architecture @ lvl 100 you should be able to 100 recipes, considering the sheer amount of updates you plan to do to arch soon) what is your opnion of learning 1 recipes per level and leting the level limit how many you can learn? When will we see a upgrade totem/remove totem button added for tribes? Do you have any screenshots of the new zones that you are about to open up? Also is the scenary different? Ie, is their old ruins lefts like cars, buildings etc? (i sure hope so) :-) And 1 final question, will we have the ability to make other types of roads?
    The Praetorian Guards

  7. #7
    are you going to make a map and make exploration of the xsyon world better or should i just keep paying you for nothing?

  8. #8
    Are there any further plans for the Masonary skill past the 6 availible recipies? If so, could you elaborate?

    (Unrelated) what engine is this game based on OR what programming language is the team using for the game? For that matter - what other programs are being used in the developement of the game?

  9. #9
    How hard is it to keep up with all of our crazy questions and requests ?

  10. #10
    would it be possible for us to be able to make are own custom armors/weapons/buildings and turn them into recipes which can be traded ingame? Say i make a cabin and select the peices needed on the menu and name it cabin and make the recipe and then trade it with other players? Also would it be possible to make signs we can place on the buildings we make and put a name on the sign ( 10 letters or less)?
    The Praetorian Guards

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