The progress on this game is just down right pathetic. They still haven't given people any reason to do anything.
Yeah items decay so I have to make more, but why?
Why should I make more? It doesn't lead to anything fun.
Why don't devs realize combat is what makes or breaks a game? There are zero interesting PvE encounters in this game and there is no reason to PvP. What's the point of these items we make if not to increase our chances of survival?
Death penalties in a survival game should be absolutely massive (3% of all your skills decays and you drop your pack, perhaps a fighting/crafting -bonus within an hour of death)
Seriously devs, hurry up and give us something to do that actually affects the game play of others and the game world, and give us the ability to drive the story.
There are just NO tools in place to do this. All this game is is mine craft with slightly better graphics and in a persistent MMO world.
Unsubscribed for now, but I can still play so I'm going to log in occasionally. But if I am forced to pay I won't play for now. Terraforming with over 170m of radius got old, can you believe that? I mean we had enough time to nearly complete our entire city and still NOTHING fun has been added except maybe the new arch parts....still not exactly "fun" but just interesting.
I feel like the devs have listened to my opinion before so I hope they value this.
This game won't survive without FORCED (yes forced) PvE conflict. PvP isn't forced due to the safe zone, but there needs to be attacks on cities and MUCH, MUCH more dangerous monsters... players should have to FLEE from certain mobs....unless there was a hunting party of 10 perhaps (depends on the mob). Perhaps mutants can pop out of the ground and attack you. That is forced conflict.
I also find it extremely hard to believe this game can be so expensive to the consumer with such little progress from the developers. I don't mind the game develops slow, I mind that you market it it as ready to play. "Prelude" should simply be called Beta but still the final wipe, and you would have had a lot more players play.