Quote Originally Posted by inhabit View Post
Guys

Anyone else agree or otherwise that by say the end of this week combat should be put on hold, and all efforts should be switched to giving players reasons to use the new combat system/craft certain items and build certain buildings.

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I hear you, Inhabit, and I have sympathies with your suggestion.

However, the developers are somewhat between a rock and a hard place here. Whatever they do will be wrong. Either people will say "Now we have a combat system but nothing to fight for" or they will say "Now we have our precious locations and rare resources but cannot fight over them".

Whatever the devs do will be wrong. Yes, I know, all that should have been in-game long before launch but things are as they are. It's just a fact (in my opinion at least) that we have a half-finished game. There's a lot of features that are missing, the devs need to do those one after the other and - again, in my opinion - the order isn't really that important.

It'll be a long time until the feature list is implemented for sure.