Hey Book ! It's very nice to see you around
The sad thing is that we have this conversation again and again....we had it so many times during the last 2 years. I'm absolutely convinced now that the 2 type of players (PvP and PvE) can't play in the same environment with the current rules of Xsyon. I don't expect others to agree with me, but the last 2 years did convince me.
That is nice that the devs planned the baskets to be public and lootable outside of tribe zones. But they planned an alignment system as well, and to implement one side without the other one opens the gates for a type of gamestyle which is not welcomed by the more peaceful players.
No doubt the PvPers have left the game, because of safe zones and the lack of reason to kill people. And they weren't even able to really loot the killed players, so there was even less satisfaction for them. Now if the devs change the looting system and the basket system without implementing the punishments for evil acts, we may see these players coming back. Which can be a good thing from one point of view, but a bad one from another. I fully understand if a PvE player is hesitating to invest more money and time into a game that might take a turn into a direction he wouldn't like. Saying he would quit then is not a threat, it's the only reasonable thing he can do (why would he play a game he hates?) and a feedback for the devs.
I'm sad to say but this is a bad game design. I so wish that Xsyon have started with a PvE and a PvP servers or 2 different zones, it would have kept a much bigger part of the playerbase, both PvE and PvP players. With this mixed system it lost most of the players from both side.