So i played Xsyon a long time ago i love the idea of sand box games and it was fun for a while Then you just hit a limit and it becomes boring.
Mortal online a big sandbox mmo better graphics than xsyon was quite popular in its beta and people found it super fun then it launched and got less and less people and started becoming boring for everyone and thats 3 years later.
I play Mount and Blade Warband on the roleplaying server so its in a sandbox world You make money by taking jobs such as becoming a farmer you chop wheat by going to a wheat field and attacking with a sickle. There are lots of jobs since you roleplay then theres a storyline someone writes and events every week and then just roleplaying everyday. And i really enjoy this however it averages 30 people on the server good times 50-80 people and when its packed its super fun because bandits rob farmers and miners and knights and nobles and guards have to send them to prison or kill them its funny. Also something to note i see people join this server and quit the same day because its difficult to start out and boring then.
Then we have xsyon if xsyon had 100s of thousands of people playing it would probably be the most entertaining game ever because you would make relationships with everyone around you and things would happen. But because its so small and becomes so boring people quit within a week to a month and then the game doesnt grow to what it could be and it gets stuck in a cycle of people who want it work and in the end because they listen to the tiny community it doesn't change you need to think about why people dont stay.
Things in the actual game like animals the weakest ones are really strong but you only listen to those that keep playing and there super strong.
Thats why i think one day you have to try the game fully free and see if it grows then change the billing style. Or you have to have some kind of structure I've said it a lot but the small amount of people say no that wouldn't do anything when it would. There needs to be a common place like straight in the middle of the map that is filled with life to just keep people talking role-playing having fun not just click button click button click button build walls build walls do nothing. If some kind of structure starts a sandbox mmo people will stay have fun and it can grow.
Just my thoughts because sandbox games are useless without people in them.
OR the people who do play sometimes and are bored everyone needs to come to each other so we can actually do things together all the time but no people want to stay on there own and its stupid. I'm not talking about every so often travelling to someone's place and having an event. If say 100 people play all those 100 should meet up start a new make friendships build a place together then you branch out with people you want to and then make allies and enemies and make things happen instead of being an hour walk away and barley seeing each other that's pointless in a sandbox game you may as well just play single player.