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    Feedback Request 04/29/2014: Tutorial (Public Servers)

    The Tutorial Screens are now on the Public Servers!

    The Tutorial Screens pop up when you enter the game. For the coming patch this will appear by default only for new characters. The Tutorial Screens can be be accessed at any time from the Help Icon and will be a useful reference for players old and new.

    The current Tutorial Screens are intended to give new players a basic introduction to Xsyon. I plan to continue to add information over time.

    I welcome any feedback on what you would like to see in these screens in the future.

    In addition, the coming patch includes many minor improvements:

    Interface
    Permissions and locks combined into one panel for objects that use both.
    Permissions / locks icon added to your equipped pack and pouch panels.
    Revised handles on gauges.
    Creature life and energy bars changed to red and green.
    Added messages to eating and drinking to indicate if you are still hungry, still thirsty or over satiated.
    Map Panel displays if your current tribe territory is your Home location or an Allied tribe location.
    Stat Adjustment Panel displays the number of adjustments you have left.
    Interface Panels save their open / closed state when you exit the game. This does not apply to crafting or construction panels.

    Campfires
    Campfires require fuel (firewood) to stay lit. Firewood quality determines how long the fire stays lit.
    Campfires provide a 'hearth' buff which increases Life and Energy regeneration.
    Campfires without fuel show as a simple ring of rocks.
    Campfires properly light nearby buildings and objects.
    Campfires visually improved.

    Character
    You can now open and close packs and pouches while resting or sleeping.
    Unused combat skills removed from the skill list.

    New Players
    New players start with Flint and Firewood in their inventory.
    New players start with an axe, knife, fishing rod and shovel in their inventory, regardless of skills chosen.
    Schemes adjusted to allow new players to craft a basic set of grass armor and all necessary tools.

    Foraging
    Foraging tables temporarily revised to remove inedible plants. Foraging will be further revised with the Farming and Cooking systems.

    Energy, Hunger and Thirst
    Energy used by actions decreased.
    Energy and life gain revised. Normal gain rates increased.
    Gain rates affected more by hunger and thirst levels.
    Buffs display for low and high hunger and thirst levels.
    Hunger and Thirst should be kept at 50% for optimal energy levels.
    Hunger and Thirst gauges range in color from red to green or blue. Red indicates that you need more food or water or have consumed too much.

    Trade Totem
    Warning messages regarding items becoming property of the tribe leader after 400 game days and expiring after 800 game days displayed when sale is placed.
    Refresh button added to the Trade Totem Panel allowing owners to reset the date sold for all their items for sale and uncollected sold items.

    Graphics
    Construction Ghosts do not cast shadows.

    Bug Fixes
    Incorrect power on hunted creature parts fixed.
    Mackinaw Trout weight reduced and made stackable and edible.
    Last edited by Xsyon; 05-02-2014 at 02:44 AM.

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