Terrain Reversion is ready for final tests!
Terrain reverts land to its original height over time on public land.
Water on public land rapidly reverts to its original level.
Terrain on tribe land plus a buffer around the tribe does not revert.
The tribe leader can set the buffer between 0 and 10 meters.
The default buffer is 10 meters.
Terrain reversion on public land is blocked by completed buildings.
Small objects such as bins and bundles on public land move with reverting terrain.
Long and short logs decay and are removed.
Tree stumps decay and are removed.
Ghost buildings decay and are removed.
Logs placed on player made road surfaces do not decay.
Currently terrain reversion should have affected most public land.
Note: Terrain reversion affects terrain and water heights only. Terrain surfaces are not going to revert with this current implementation.
The Guide Team has helped check everything for the past few days and no problems were encountered.
I would like feedback on the following:
- Are bundles and bins properly moving with the changed terrain?
- Are logs completely gone from public land except for on roads?
- Are buildings properly blocking reversion?
- Are there any problems with water reversion?
- Are there any problematic areas with reverting terrain?
There may be some problem areas that were caused by flooding or other anomalies. Guides will be able to clean these up after reversion has run.