Dune Edenbaum wrote:
1st one I think would be if perma-death were included into the game. If you were to kill someone that shouldn't totally be the end. The person should have a chance to be able to still play by entering into an "Afterlife". In this afterlife this person could attempt to ascend to god-hood and attempt to create his own religion thus giving player religions a true divine entity to fall back on. The afterlife option could have hundreds of uses for "mortal" players such as summoning other entities, creating portals from one place to another, tapping their energies into the afterlife, etc. This could also lead to a ton of features for the "god" players who could make an entire realm in they're own world. They could be able to enter into the material realm by being summoned or by themselves, rain down fire (or whatever you would) upon people who betrayed them, give blessings unto they're followers, etc. Of course there should be a limit to they're powers as well as spirits (of which if players don't want to be gods they could just remain in the spirit world and do other tasks of whatever they like to do).
Really? it wold be a disaster for the game with perma death.
You have waited several years RT, to play this game and now you
will pay monthly fee for a game that you don't want to play?

Perma death is for bord games and not mmo IMO.
PD is early 2000, and games that tryed it has NOT been successful
at all, games like SWG, with PD on jedi for a short while untill the crowd of player made a statement. "take it away or we quit"

everquest with Discord for a brief period, Hellgate closed the last server end 2009 and a NEW one named Hellgate Ressurection (nice name) is on it's way, without PD.

The list of games that has PD is not long and the list has exact
same length with abandoned/closed game in that genre. why?

just my opinion of it