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  1. #1
    Does the "display resolution size MISMATCH" popup serve any purpose? Can it be removed? Windowed mode is more stable when you alt tab frequently. This window seldom has focus and is a huge pain.

    Why is the icon for small sheets large than the one for medium sheets?

    Can you please fix the bin labeling permissions bug before putting in object decay. Moving bins that can't be labeled/relabeled is twice the pain.

    If we can't have more frequent, but smaller updates (my preferred situation), can the server be reset at least once a week to fix animal spawn problems?

  2. #2
    Currently when playing in third person, when we go inside buildings we see the top of the roof or outside of walls etc. Is there plans to allow the camera to recognize that there objects and zoom in according to the roof height etc? Like when I enter a roofed building..instead of viewing the top of the building the camera zooms in close and I'm still able to see my self.

  3. #3
    Xsyon Citizen VeryWiiTee's Avatar
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    Oct 2010
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    1. What is the status with borderless windowed mode?
    2. The current windowed mode is not centered properly. Would it be possible to center it correctly?
    3. Why are the icons, bars, gauges etc tooltips/lighten up when hovered over offset? Gauges are an example. Energy's tooltip doesn't show 'till you hover over Adrenaline, Health's tooltip doesn't show 'till you hover over Faith. Same with the otherside. It is like that with most in-game that has tooltip/lightens up/clickable.
    - Not items tooltip.
    4. Tools doesn't seem add durability/quality. I think Unclean will say the same.
    - Does the quality/durability of a given tool (whether it be quality/durability adding) matter how much it adds to quality/durability or is this just it's own quality/durability?
    5. Are you guys far away from a the ability to resize your UI as you see fit. Eg. chat, but also windows and bars? A simple slider for the scale to begin with would be perfect. It would control all of the UI. Going from scale 0 to 1. (0% - 100%). Going towards 0 makes the UI smaller, going towards 1 makes it bigger.
    6. If you aren't thinking of total customization (beginning with a scale slider), can we at least expect the UI to scale with the selected resolution?

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