Originally Posted by
frozencanadian
Yeah I imagine putting a trial into any game that has player alterable world is one hell of a headache, and wish them the best of luck in trying to put one together.
I do understand that being a small starting up company, specially in the world of mmo's, would be hard aswell. I certainly never expected free anything from a company that is trying to develop under those circumstances, but barrier to entry does likely ward off impulse purchases to try the game. I'm not suggesting free, only that it perhaps should be looked into and be brought more in-line with market of indie titles. (imo I'd estimate 20-25, maybe more if you could offer some bonus in-game or on the forums for the extra support.) Increased purchases even at lower earning margin would likely pay off in a higher sub count. More subs, more exposure, free advertising, bigger community, players keep playing longer, all possibly helping the game thrive.