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  1. #1
    Hi, i am a new player and the fact that grass does not grow back in game like it does in nature bothers me a bit and it is hard for me to understand what reasoning may be behind the fact (developers choice or coding complexity).

    As i mentioned in a different thread the first impression i get from exploring around the lake is of extensive brown patched areas that look like nuclear fallout. I hope this is being looked into.

    Cheers

  2. #2
    Quote Originally Posted by Apalaxe View Post
    Hi, i am a new player and the fact that grass does not grow back in game like it does in nature bothers me a bit and it is hard for me to understand what reasoning may be behind the fact (developers choice or coding complexity).

    As i mentioned in a different thread the first impression i get from exploring around the lake is of extensive brown patched areas that look like nuclear fallout. I hope this is being looked into.

    Cheers
    It is for sure being looked at and worked on.

    Current Round

    Artisan and Master weapons
    Weapon bonuses revised
    Tribe resource upkeep and bonuses
    Scavenged resource redistribution
    Additional tools required for gathering actions
    Creature redistribution and improved system
    Female armor sets
    Terrain reversion on public land
    Decay on public lands
    Quest totems revised
    Agriculture
    Cooking skill
    Healing skill

    This round will be released as a series of patches.
    Source:http://www.xsyon.com/content.php/69-...12-development

  3. #3
    Willowhhawk, that link needs to be in the forums and in every noob thread. Good job you guys.

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