Quote Originally Posted by Azzym View Post
The economy aspect of it can't be the reason. If all skills had been the same then yes, but not single out one or two skills.
Why cant they have a single 1 or 2 skills have harder recipes to get than others?

Really also when 1 or 2 of those skills are not even in the same pools as others?
I think from an economy standpoint it would be really well to make rare recipes for Architecture.