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  1. #391
    January 11 2012

    Hello Xsyon Citizens!

    We're going to delay the public patch until next week. The main reason is that I have too much going on this week personally. I'm going to see two specialists regarding an inner ear problem that has been bothering me since September and refuses to go away.

    We've also made some changes so that player can destroy bins and we need to test permissions on this carefully to make sure only the owners can destroy their own bins (for now). Other improvements are coming along well, I just want to make sure I'm available full time when this next patch goes live.

    That's all for today!

  2. #392
    January 16 2012

    Hello Xsyon Citizens!

    The Test Server is open to the public with our latest build as we perform some final tests on carts, animal AI improvements and a new intial spawn of creatures. If we don't find any critical issues today, this build will be patched to the public tomorrow.

  3. #393
    January 16 2012

    Hello Xsyon Citizens!

    I've answered the Questions of the Week for those interested. Here is a recap of what we have currently in development:

    Carts (done on test server)
    Skill and stat revision including balance, caps, decayand death penalties.
    Revised xp and leveling.
    Resource and material redistribution.
    Further crafting revisions.
    Faster tool, weapon and armor decay on use.
    Improved quest system, including gaining xp from quests.
    Trade system using local currencies.
    Creature AI and difficulty, including the arrival ofundead.
    Comfort and weather effects on players.
    Building uses.
    Further combat improvements.
    Totem decay and abandonment.
    Removal of bin permissions on public land.
    Allowing tribes to remove their safe zones and gainadvantages by doing so.

    As usual we will also address critical bugs and other issues as they arise. That's all for now!

  4. #394
    January 18 2012

    Hello Xsyon Citizens!

    The server and client have been updated with an important patch. This patch features long awaited carts!

    Patch Notes:

    - Implemented wainwright skill for cart building.
    - Implemented carts.
    - Revised collision.
    - Creature AI revisions with increased aggression and kiting behavior.
    - Reduced shovel decay.
    - Improved closing of all panels based on distance.
    - Ability to destroy containers.
    - Mutant parts can be properly used in crafting.
    - Fixed problem with craft bonuses being rounded off.
    - Owner of bins and carts is now displayed.
    - Bugs with Christmas items fixed.
    - Minor bug fixes.

    It will probably take some time and teamwork to put some of the carts together. We will start a thread for cart feedback in the Developer Zone.

    If you are having problems with any Christmas event items, please contact support and we will sort it out.

    Enjoy!

  5. #395
    January 20 2012

    Hello Xsyon Citizens!

    The server and client have been updated with a minor patch.

    Patch Notes:
    - Fixed server side issue with some mutant animations.
    - Increased allowable depth for carts crossing rivers. This will be revised later when we implement bridges.
    - Totem decay system implemented with consequences turned off.

    The Totem decay system will work as follows:
    Each time a tribe member interacts with the tribe totem, the totem and tribe are set to 'active'.
    The more time passes without any activity from a tribe member, the totem 'decays' to the next stage.

    The planned stages of Totems are:
    - Active
    - Neglected - This is just a warning stage.
    - Deserted - At this stage bins and bundles left on the ground will be accessible to other players and the tribe will not be a safe zone.
    - Abandoned - At this stage undead will spawn within the tribe zone.
    - Removed - At this point the Totem is removed, the land can be claimed by another tribe and all buildings and objects become accessible.

    We are currently preparing and testing this system. None of these consquences will apply to the main server until this system is announced to all players with advanced warning. For now you will be able to see at what stage other tribes are by viewing their Totem info.

    We will be testing Totem removal on the Test Server today. The Test Server will be available to the public within a few hours.

    Enjoy!

  6. #396
    January 23 2012

    Hello Xsyon Citizens!

    The server and client have been updated with a patch.

    Patch Notes:
    - Cart bug fixes.
    - Interface rendering revisions to prevent client crashes.
    - Fix for the 'bin overlay' bug where sometimes a bin panel becomes attached to the cursor.

    That's all for today. Enjoy!

  7. #397
    January 26 2012

    Hello Xsyon Citizens!

    Just a quick update for today. The Questions of the Week have been answered for those interested. We're busy working on the next patch, currently setting up a system to allow players to sell and rent buildings.

    We are also continuing to test tribe and totem decay, which is almost ready. Once it's ready we will send out emails to all players.

    I expect my updates will be brief for the next week or more as I'm completely focused on the next round of improvements.

  8. #398
    January 28 2012

    Hello Xsyon Citizens!

    The Test Server is now open to the public (with files patched through the launcher). This is a very exciting update in progress!

    - Real Estate feature for selling and renting buildings.
    - Buildings can be used as containers to store bins and bundles.
    - Crafting panel improvements:
    Scheme stays selected when gain skill and new schemes.
    Scheme stays properly selected when sorting by Name, Class, Type.
    Tools remain in scheme after crafting an object.

    Note: All of this is in progress and testing.

    Only stand alone buildings such as tents can currently be sold.
    The rental feature is not functional yet.
    Buildings will be sold and rented using the tribe's local currency only.
    Buildings will have permissions so that you can allow tribe mates and friends to use your buildings for storage.

    I look forward to feedback on this so far. Buildings as containers and the craft panel improvements will be patched to the public as soon as they are fully tested. The Real Estate feature still needs a bit of work and may take another week to make it to the public server.

    Enjoy!

  9. #399
    January 30 2012

    Hello Xsyon Citizens!

    A quick update today. We're wrapping up some fixes for the next update. Tomorrow we will do some final testing and if everything checks out we will have a public patch on Wednesday with the crafting panel fixes, some graphic optimizations and hopefully buildings as containers. The Real Estate feature will require more work.

    I'll be back tomorrow to answer the Questions of the Week.

  10. #400
    January 31 2012

    Hello Xsyon Citizens!

    The Questions of the Week have been answered for those interested. We'll have a patch with tomorrow morning's maintenance and another later in the week for buildings as containers as I'm waiting on a bit more testing and feedback.

    That's all for tonight.

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