Originally Posted by
MrDDT
My ideas for carts.
There should be a few types of carts.
*Animal pulled carts
*Human pulled carts
*Animal pulled with human rider* Later
*Wagon types which would be used for transport of humans* Later
Wagons should be faster than running, but not faster than sprinting.
All other carts should be UP TO running speed but not faster. (Even if human pulled and sprinting).
Wagons should be limited to types of terrain they can run over. Roads, grass, dirt, rock.
Other carts should be best on Roads, but also able to go over anything other than water. Being there isnt a lot of options for bridges, right now they all should cross water until we can build bridges better.
Carts should be based on ratio of weight to speed. Meaning more weight slower you go up til you point where you cant go anymore. There should be a wide range of how much it should hold and be at normal speed. Right now say we can carry 50kg without slowing us down. Animal carts should beable to pull 10x that, while human ones should only pull 5x that. If it has 2 animals pulling it, then it would be 1.5x per animal. Meaning 2 would be 1.5x, 3 would be 2x, 4 would be 2.5x.
Animals should be based off a certain type. Meaning, say basic pulling animal = deer. So a deer would be 1x, while a bear would be 1.5x, a dog would be .5x. As more animals come into the game you can put a x to them.
So if you have (1) deer pulling a cart, it would be 1x10x50kg. = 500kg, (2) deer would be 1.5x1x10x50kg = 750kg. (1) bear would be 1x1.5x10x50kg = 750kg, while (2) bears would be 1.5x1.5x10x50kg 1125kg.
These numbers can be tweaked but you see how the math would work. You can have different types of carts limited by # of animals able to pull. Also fast carts vs big slow carts.
So maybe fast carts max out at 500kg, while a large one would max out at 2000kg BUT a fast one can go = to running speed, while a large can only go up to 30% running speed max. Also put minimum base speeds. Like the range they care normally moved.
So maybe a fast cart normally travels at 75% running speed under 50kg to 400kg weight. While a large one would normally go 40% while under 100kg to 1500kg.
Carts should carry more items than a human basket.
Of course if you die the cart should stay behind.
Later would be nice if carts had locks on them.
I dont want to see mounts until we get ranged attacking. Else there would never be any type of PVP.