PDA

View Full Version : Clarification needed about update.



Kinslayer
01-14-2011, 01:19 AM
I was just wanting this line from the updates explained please...


Guides will be available to help the current in game tribes to secure and start building at their already established locations.

From what people are saying in game, Game Guides will interfere with what THEY think is the land people have reserved before launch. I think, this would be unfair to those that played a lot in beta and have had the past few months break, and have now come back to discover people in their place.

As an example, right now, there is another totem in the place I chose for my guild, with no work done to it, just a totem, a const. site in place, and no other sign of civilisation. I would not like game guides to interfere with us to place our totem there, as we chose this place about 3mths ago, when we were playing regularly. Just because a guild gets tired of wipes, and is not willing to play test the game endlessly, does not mean we should suffer the game guides taking our land away from us, to some lazy pricks that log in once every wipe to place a totem and a bullshit project site.

Personally, I think gm's should just stay out or it, if you want a spot, get your ass in game and get it. If people falsely claim spots, like how I have described above, it will be very very unfair.

Weeks
01-14-2011, 03:12 AM
heh probly whats going to happen dont know how they can interfere

Foreseer
01-14-2011, 03:16 AM
[/B]From what people are saying in game, Game Guides will interfere with what THEY think is the land people have reserved before launch. I think, this would be unfair to those that played a lot in beta and have had the past few months break, and have now come back to discover people in their place.

From what I understand. Guides will teleport players to their desired location. Whether walking to your area, or getting teleported. There isn't much a difference from regular game-play. It'll be first come first serve. Players from Prelude have a 2 week head start of other players, so you may want to be the first to login and request a teleport and keep note of the coordinates of your desired location.

Saintbob
01-27-2011, 07:34 AM
See im not sure i agree with this.... let me explain breifly.

Regardless if you have played the game through the whole entire testing or not shouldnt mean you can claim or reserve an area of the game for you to use as you're tribe location.

At this point during the Beta, you are playing the game as testers not players, and we all knew that come release everything would be wiped including items, gears, characters, tribes, buildings etc etc etc.
Testers shouldn't be entitled to anything ingame more than players joining on the release.
The right to play the game pre release should be reward enough.

Honestly if players reserved an area of the game that they thought was the perfect location, then how fair would that be to other new players joining the game, who would like to create a tribe.

Gm's should just leave this be, and if you really really must have the location you had pre-release, then log on when the servers go live, and race to get your spot.
Thats Fair. :D

just my thoughts

Meziahn
01-27-2011, 03:47 PM
I'm.... 50/50 on this, while new players should have a chance at w/e area they want if they get there first, I also see how many tribes have been in the same area for months and months, working on their layout... It would suck hardcore for a 1 man tribe to come along, plant a totem right in the middle of where a 20 man tribe used to be...

Either way it goes, it doesn't bother me really... There is plenty of land, and with the map expanding at some point, even more land.

I think a proper way of solving this would be to take the top active member wise tribes, and give them reservation rights for land, many of them have put hard work into their area, and know it's layout, and what they want to do, many have worked months on making it perfect. 20 member tribe's spot being taken by a 1 man tribe who logs on once a week wouldn't be right.

Guides should be easily able to spot which tribes would be best candidates for having land reserved, taking into consideration productivity, how much they have helped with the development of the game, etc.

GuideUriel
01-27-2011, 11:29 PM
It is not our intention to interfere with general game-play.
I'll discuss this with the team, and give you a forthcoming answer in due time.

Saintbob
01-28-2011, 03:28 AM
Appreciated :D

Deacon
01-30-2011, 01:38 PM
Considering this affects me greatly, I'll give my opinion.

My spot is greatly sought after, and my tribe had played long ago. But like some other people, who just didnt want to burn out with multiple wipes, and continuosly re-starting, decided to give it a rest for awhile. They, as did all the earlier players contribute as much as any current player to testing beta.

I too play constantly, and took great pains to select my(tribe's) location for strategic reasons, as well as continue to re-work my(tribe's) area with each new patch.

So..how do you make it fair, for those who played before, but are waiting until the final wipe vs those currently playing and looking forward to final wipe as well. Especially if they both want to occupy same territory or lands.


The only real solution, is not to do anything at all to effect it either way. First come, first served should be the mantra here. Sure, there's gonna be some butt hurt people....this will inevitably break out in battles over time because of feelings of betrayal, with a myriad of excuses of why they were just a tad slower than those who got the "spot". Slower computers...bad connections...ISP down....had to work....have a real life...etc. In the end....just as in real life.....some folks win, some lose.

Yes, I really do want my spot......will I rage quit if I dont get it...no.... TBH, I feel no matter where my tribes ends up...we'll make the best of it, and our place will be awesome...because what really makes the tribe is the people, not the place.

Saintbob
01-30-2011, 01:47 PM
Considering this affects me greatly, I'll give my opinion.

My spot is greatly sought after, and my tribe had played long ago. But like some other people, who just didnt want to burn out with multiple wipes, and continuosly re-starting, decided to give it a rest for awhile. They, as did all the earlier players contribute as much as any current player to testing beta.

I too play constantly, and took great pains to select my(tribe's) location for strategic reasons, as well as continue to re-work my(tribe's) area with each new patch.

So..how do you make it fair, for those who played before, but are waiting until the final wipe vs those currently playing and looking forward to final wipe as well. Especially if they both want to occupy same territory or lands.


The only real solution, is not to do anything at all to effect it either way. First come, first served should be the mantra here. Sure, there's gonna be some butt hurt people....this will inevitably break out in battles over time because of feelings of betrayal, with a myriad of excuses of why they were just a tad slower than those who got the "spot". Slower computers...bad connections...ISP down....had to work....have a real life...etc. In the end....just as in real life.....some folks win, some lose.

Yes, I really do want my spot......will I rage quit if I dont get it...no.... TBH, I feel no matter where my tribes ends up...we'll make the best of it, and our place will be awesome...because what really makes the tribe is the people, not the place.

Couldn't Agree More :D

Kinslayer
01-30-2011, 01:50 PM
That was my point exactly, that when we first chose our spot, there was no other soul to be seen anywhere near where we were. All of a sudden, a few of us come back to play a little again, and theres people everywhere. They may think they have claim to that land, yet we played there excessively earlier in the beta.

I would much prefer tribal zones to not be safe, this would be the only sure way to let people sort out who the spot belongs to. Since that doesnt seem to be an option, for some reason, I guess you could wait for the tribe to leave their zone.

Helith
01-30-2011, 01:52 PM
no matter what this is where tribe warfare comes in, hey if a tribe is to slow and get pissed at all this; just keep in mind to remember what happened and in the long run when tribe warfare is released just destroy the tribe that took the land that your tribe has been working on for months to a year in beta, that all who have seen would know it would be yours, this all of course it you go the diplomatic way and nothing could be worked out.

aliksteel
01-30-2011, 02:19 PM
And how do you stop the people like BAC from never making a tribe but having there members run all over the place putting solo tribes up. If I'm not mistaken a solo tribe will keep other tribes from being able to make there tribe at max distance, Just like a real tribe would. Remember, Jooky said that he has it where no matter how big tribes get that there territory will never touch. So a solo tribe will keep any real tribe at max distance. I can see how this could be great fun for the griefer's out there.

But that's why I was not happy to see solo tribes, Hell now that I say it out loud, It really doesn't make any sense. You are taking a plural and inserting it into a singular. Tribe does mean many, Right?

EDIT: I will not take off work just to try for our tribal land, But it would suck if some A-hole that never works and lives off his mommy can log in and grab my land. Yea that would be fair.

Kinslayer
01-30-2011, 02:24 PM
From what Jooky said about tribe areas not touching, I understood it to mean that totems couldnt be placed close enough to each other, for them to ever restrict each others growth. Im pretty sure Virtus also confirmed that to be the case.

Meziahn
01-30-2011, 02:39 PM
Should be a set of rules in place to keep people/tribes from being able to have their members run around creating solo tribes simply to grief... Those found guilty should be banhammered after being warned. It's fairly easy to see who just "made a mistake in their placement" and those that intentionally are trying to use game mechanics to grief another tribe... I'm strictly against making it to where solo players can't make a tribe, but perhaps make the area in which a single member can claim, be a lot less then it currently is...

Make it a steep climb in how much area is claimed per member for a few members, then after say 5 members, the area claimed declines gradually per member... Just for a rough example.. Create tribe, 1 person, get 40 tiles. second person, get another 40 tiles, up to 5 then the 6th gives 20 tiles, 10th, 10 tiles, and from there after 5 tiles of extra land... I know that's a horrible way to give an example, but you see the point.

Overall though, an active mod team can easily take care of griefers if they really wanted to, and is what a lot of games lack now days. So much work put into coding, going through updates, when it could be avoided by just sayin " if you do this, we're going to jack you up, so don't do it, kay? "

Shrimps
01-30-2011, 08:28 PM
I'd have to agree that I think the guides stepping in to basically hand deliever the tribe their land is just stupid. Just because they are in game now doesn't mean they should keep that territory. Hey if you're going to do that why not just let them keep the buildings items and skills too? In fact lets just not have a wipe.

Isn't the whole point of having a server wipe so that everyone starts on a fair and level playing field? The whole reason I'm not active in game at the moment is because I thought everything would just get wiped anyways but if I knew they were reserving tribal areas I would've logged in every wipe just to throw a totem down.

Deacon
01-31-2011, 08:10 AM
I understand your problem aliksteel. I hope your entire tribe doesnt have to work as well immediatly after final wipe. Perhaps one of them could rush to the site and plant a one man totem, to hold it until your main tribe is formed, at that time the "onemaner", can disband and tibe leader place the new totem, and the onemaner can then join main tribe.


I've tested the closeness of tribe totems. Totems are placed as if the tribe is at maiximum population for increasing land area. No two tribal areas should ever overlap. Even though your official tribe boundry wont actually reach to the maximum until your numbers justify it, the land is still "un-totem-able" for another tribe.


It's been said some of the tribes have guides as members.......how do you prevent guides playing favorites, even if not intended ?

Xsyon
01-31-2011, 09:28 AM
The goal with this is basically to stop 'griefers' who will purposefully rush in to claim land they don't really want just to frustrate established tribes.

What I've done so far is mapped out locations of existing tribes. They are quite spread out really so I don't think that there are many 'contested' locations.

It sounds like many of you just want a clean slate. That's easier for me. I'll consider putting this to a vote amongst the tribal leaders.