PDA

View Full Version : PvP on Tribes Land needs a FIX



carlosfc1986
02-10-2011, 02:19 AM
So theres a big problem, u enter someones tribe land and they can attack you but u cant attack them because they are on their tribe land.. needs to be fixed.

Shaggy
02-10-2011, 02:29 AM
Just to let ya know, that is on purpose to give tribes the chance to build their civilization up without having to worry about pvp for the time being. Eventually, within a few months after release, the protection will be removed.

Stundorn
02-10-2011, 02:50 AM
i read this thread ( http://www.xsyon.com/forum/showthread.php/3118-Good-vs-Evil-or-not ) and i am a little bit confused about the alignment system. It may caused by my lack of english language knowledge so it would be nice if someone would explain me the actual mechanics about pvp and alignment seperated for whats the plan to do with it.
Actually i want to found a neutral Tribe, but i don't wat to carebear around, i would like to have the tension to be caught by evil tribes in my tribearea.

What i know or suggest is....

that good tribes cannot attack another good tribes in their tribearea, but what happens if a good aligned player attacks another good outside in the wilderness?

Where can i see my individual alignment and what would happen if a good player in a good tribe turns neutral or evil, will he be auto kicked from the tribe?

good players die and get intio ghost mode where they can run for a minute and spawn again. Is his body lootable while he's in ghost mode, even if he's killed by a mob?

evil players spawn at their totems, but what about griefers who aren't in a evil tribe?

sorry if this questions are already answered, but i havent the time to search hundreds of posts in differnet threads
about that :-/
I hope someone could finally clear up all the things about alignment and pvp as it is actually implemented and as it is planned for the future.

Thanks

carlosfc1986
02-10-2011, 03:31 AM
i dont think this is intented to be like this, yesterday i ran by someones totem, he was fishing. he looked at me, unseathed his weapons and killed me. i couldnt defend. i couldnt go back to take a revenge cos he was under his totem, and he got all my tools. this should be adressed, something like killing rights of people who murdered you, and with those killing rights u could kill people back even in theyre totem.


something like eve, this could work well for the prelude.

esudar
02-10-2011, 03:35 AM
obviously you should be allowed to fight back if attacked, no matter where or who it is oO

yoori
02-10-2011, 03:52 AM
I don't know all the details, but thats's how it should work. Good/neutral players can kill only evil players even on their tribal land without consequenses(becomig outcasts), unless player is caught stealing on their land. I think only "famous"/ known evil players will be marked by visible name probably red. So even as a regular evil person you probably won't be attacked on sight.

This thread might explain some things:
http://www.xsyon.com/forum/showthread.php/32-Conflict-Death-Consequences-and-Decisions

BigCountry
02-10-2011, 05:50 AM
obviously you should be allowed to fight back if attacked, no matter where or who it is oO

you can fight back if attacked first. right? if not that needs to be addressed/fixed asap.

naughty
02-10-2011, 07:09 AM
you can fight back if attacked first. right? if not that needs to be addressed/fixed asap.

no you cant...

BigCountry
02-10-2011, 09:35 AM
we need to inform xsyon then. surely that is not by design.

Kinslayer
02-10-2011, 01:39 PM
You should submit a bug report, because its not meant to be like that. If a good aligned player attacks you while in their totem area, they are supposed to become flagged evil, and you can attack them back. Clearly that isnt working going by this thread.


that good tribes cannot attack another good tribes in their tribearea, but what happens if a good aligned player attacks another good outside in the wilderness?
Good question, I would like to see Jooky answer this one. Perhaps post this question in the developer zone for the Q&A.


Where can i see my individual alignment and what would happen if a good player in a good tribe turns neutral or evil, will he be auto kicked from the tribe?
Another good question. I dont think you can currently see your individual alignment anywhere, this needs to change. Again, I would also like to know what happens to a newly evil player in a good tribe. Again, maybe post this question in the dev zone.


good players die and get intio ghost mode where they can run for a minute and spawn again. Is his body lootable while he's in ghost mode, even if he's killed by a mob?
Yes, you are lootable once you are killed, even by a mob, and yes, while youre in ghost mode. The ghost mode is being changed too, hopefully before release, as we are now supposed to be respawning at our totem, not on the spot we died, or nearby.


evil players spawn at their totems, but what about griefers who aren't in a evil tribe?
See above question.

yoori
02-10-2011, 04:30 PM
What i know or suggest is....

that good tribes cannot attack another good tribes in their tribearea, but what happens if a good aligned player attacks another good outside in the wilderness?

Your alignment will shift towards evil and you will become an outcast.

Kinslayer
02-10-2011, 07:08 PM
Your alignment will shift towards evil and you will become an outcast.
Hmm, I misread that question in my last reply. I thought he was asking what happens to the tribes alignment if its member's alignments change. But I think that was the second question, so probably answered the same question twice in my own head, lol.

BigCountry
02-11-2011, 07:17 AM
This is outside of alignment though.

If you go into someones territory (which will accidently happen a lot), they can attack you (which is fine). but you cannot attack them back when this happens. You just swing and never hit them.

Needs fixed before release.

AlexTaldren
02-11-2011, 07:45 AM
Yeah, this is an issue that has nothing to do with alignment. It's as simple as others have suggested--if I get attacked I should be able to damage and hopefully kill my attacker, anywhere it happens. Simple idea. Needs to happen.

river111
02-15-2011, 09:08 PM
With the addition of quests at the totems this issue needs to be corrected without question. Otherwise the entire idea of quests at the totem is going to fail. I will not be going into others tribal lands to see if they have quests I can do if there is a chance they can legally gank me and steal everything I have without so much as a fight in return.

You can't have one with the other.

cody8899
02-15-2011, 09:57 PM
yes plz fix

I will not play this game if its gunna have stuff like this in it.

the game is full loot and full pvp either keep it that way or not cause trying to make safe zones n shit ruins it

Ikisis
02-15-2011, 10:34 PM
Agree only allows for the "good" to be the Griefers

Armand
02-15-2011, 10:44 PM
Agree only allows for the "good" to be the Griefers

Because the "Evil" would never use that mechanic? Come on..

In any case, I agree. This needs fixing.

river111
02-16-2011, 12:04 AM
yes plz fix

I will not play this game if its gunna have stuff like this in it.

the game is full loot and full pvp either keep it that way or not cause trying to make safe zones n shit ruins it

When you leave can I have all your stuff??