PDA

View Full Version : Is the world too small?



mgilbrtsn
02-20-2011, 07:02 AM
This is an honest question. The population seems to be larger than I expected and prime real estate at a premium. When I wander around, I notice that those areas have pretty large tribes very close together. It seems to take a little away from the feeling of a post apocalyptic setting. To my mind, towns and villages should be further apart. This would require a bit more travelling for trade purposes, adding a bit more adventure and sense of danger.

I know that the world is designed to increase the amount of land in the future, but I believe it should be expanded now (If possible).

I would really like the communities opinion

boojiboy
02-20-2011, 07:03 AM
I love the openness, but the land mass does seem fairly small.

vtecem
02-20-2011, 07:08 AM
Maybe it was just the looks of the landrush, but it seems way to small of an area. I think they need to at least double asap.

galagah
02-20-2011, 07:56 AM
I would have to agree in that it feels too small and could use an increase in size .

Tehralph
02-20-2011, 08:07 AM
I dont think the map is too small, I just think the amount of flat, buildable land, is too small.

Beleg
02-20-2011, 08:31 AM
terraforming

Ziggy
02-20-2011, 08:38 AM
Land is fine for the start, everyone will be focused on their little area of the world in the beginning I don't think you will notice. However, I think some more roam will need to be opened up sooner rather than later to keep a feel of a wilderness out there.

Mako_Jak
02-20-2011, 08:42 AM
Feels fine to me right now, but I am looking forward to it expanding as well.

tredo
02-20-2011, 09:04 AM
This is my point exactly, it's NOT too small.... it's just we are all in only a few areas.

http://www.xsyon.com/forum/showthread.php/3763-Starting-Points-which-will-you-choose

Niburu
02-20-2011, 09:05 AM
Not every 1-2 Tribe should have place to own a land. Better join some tribe than do your own 1-2 bullshit. The landmass is perfect and it is perfect that we have close neighbours because thats were the game starts , in the interaction between players and i don't want to run around 20 min to find someone.

Tandarie
02-20-2011, 09:16 AM
If you think the land is too small, then you haven't spent HOURS AND HOURS running around it. I spent nearly 5 hours running around on roads and highways in a 3 or 4 zone area last night alone. I've seen expansive football field sized green fields where no one has built. Why? because of the lack of junk in the area. Junk like beauty wont last forever and eventually people will span out more than the junk areas now and see just how massive it is. When he implements farming or mining or cooking we will see a huge migration of people.

orious13
02-20-2011, 09:17 AM
A lot of people don't want to run out into no-mans-land to find things.

It's realistic to me to see people building where a large amount of the population was once living aka. where the junk piles are.

I don't know how long you've been playing and with the early pre-order access I do not know how many more players there are total compared to the 200 that visit the forums regularly and those few hundred in beta, but I think people are just expecting to not have to search for a while to find a place for themselves. If you can't, you should find a tribe near where you'd like to place yourself.

Bisjul
02-20-2011, 09:20 AM
It takes several hours to go around the lake.

And one of the Guides said it took almost four days to travel around the radius of the green fog.

Sounds pretty big.

They just need a few random scrap piles out in the boonies.

orious13
02-20-2011, 09:24 AM
....random scrap piles out in the boonies.

snapshot...

Cunk
02-20-2011, 09:28 AM
They'll push back the fog eventually. There is much more land out there for when it's needed.

What IS needed right now though is either more garbage piles out around the edges or a reasonable way to transport stuff from the piles clustered around the lake. I've spent a lot of time running around the rugged terrain further away from the lake (and along the fog borders sometimes) and have come across lots of potential totem sites but it would be stupid to settle anywhere not in sight of a garbage pile. That's just the way the game works right now unfortunately.

edit: BTW, it doesn't take HOURS to run around the lake unless you take a meandering route. The lake is a lot smaller than it looks.

mrcalhou
02-20-2011, 09:46 AM
It takes several hours to go around the lake.

And one of the Guides said it took almost four days to travel around the radius of the green fog.

Do you mean circumference?

'cause if r=4days then It'd take pi(8days) or about 25 days to walk that.

shadowlz
02-20-2011, 10:04 AM
In the beta I took a walk way out into the mist, youll never guess whats out there. Miles and miles of large flat junk piles. Also a CTD glitch and lots of dying :_(

Also the worlds huge, people just don't feel like walking and just plop down after 3 minuets of walking. I walked a good hour through lots of forests and tops of mountains looking for FooD HQ and not a totem in sight. People just gather at the junk piles.

One mans junk is another mans tribe headquarters.

Larsa
02-20-2011, 10:31 AM
I also think the size of the map is okay, it's huge and one can spend literally days to explore the whole thing.

Problem currently is that one wants scrapheaps and these are huge and concentrated near the lake. There just are too few scrapheaps in the mountains and thus these parts of the map stay empty. Suggest to put a number of small junkheaps into the mountains and (maybe) reduce the size of the heaps near the lake.

Tehralph
02-20-2011, 10:39 AM
Do you mean circumference?

'cause if r=4days then It'd take pi(8days) or about 25 days to walk that.

Dude, your post is a bit confusing, I THINK youre trying to estimate the circumference, but your wording is weird. It looks like youre saying Pi is 8 days.

Bisjul
02-20-2011, 10:41 AM
I ain't no mathematician.

They are going to expand the world as they go anyway.

sudo
02-20-2011, 11:31 AM
http://www.youtube.com/watch?v=LrStENrKZa8

ifireallymust
02-20-2011, 11:47 AM
Unfortunately, at least for right now, to not settle beside a good-sized junk pile is a huge disadvantage. The time and danger involved in leaving the safe area to find junk is considerable. My green fog spot happens to have a good sized one, and it's seriously growing on me, because the neighbors aren't crowding in yet. I like the spacious, lonely feel, and for things to stay that way after the actual launch, I think there will need to be new areas opened up rather quickly.

Tribes are going to sneer at solo players and homesteaders of course, but that has nothing to do with this issue. The piles are going to shrink, and eventually they'll be gone. The more people in an area that need things made by crafters, the faster the piles in that area will shrink. Some tribes may even end up moving to new piles as theirs are depleted. A smaller tribe or solo player will stay put longer.

zettoz
02-20-2011, 11:48 AM
I think the size is perfect for the time being, I want to be able to see neighbors and interact with them.

ifireallymust
02-20-2011, 12:08 PM
I think the size is perfect for the time being, I want to be able to see neighbors and interact with them.

Right now a lot of people aren't logging on because of lag and the impending wipe. And we're just the preorders. There could be a big influx of players right after official release. But those players will be none too happy if they show up in a crowded world with no place for them in it.

bruisie159
02-20-2011, 01:55 PM
This is my point exactly, it's NOT too small.... it's just we are all in only a few areas.

http://www.xsyon.com/forum/showthread.php/3763-Starting-Points-which-will-you-choose

Actually that poll shows we are spead across all areas fairly evenly although i find squaw being top choice as a bit weird! not much around there when ive been before!

JCatano
02-20-2011, 02:49 PM
It takes several hours to go around the lake.

And one of the Guides said it took almost four days to travel around the radius of the green fog.

Sounds pretty big.

They just need a few random scrap piles out in the boonies.

It only takes me 4-5 minutes to go from Round Hill (Top of 780) to the border of 739/740. That means it would take about an hour to walk around the edge of the lake.

SotekOne
02-20-2011, 03:35 PM
Been walking around for a few hours today, exploring the untamed wilds. Did not see a single animal, but did see a lot of people. It's not too crowded now, I think it's nice and busy at the moment. But if a lot of people join in 2 weeks, it could easily become crowded...

Hooflung
02-20-2011, 03:41 PM
Well like any peoples that discover new lands, you work from the edge and work inward. I'd say that most big encampments are pretty close to starting zones. Urban sprawl will happen. I did see a good size junk pile pretty far west of a certain spawn point. Way out in the boonies. Needless to say, a tribe has found it and made it their home.

Larsa
02-20-2011, 03:56 PM
... I did see a good size junk pile pretty far west of a certain spawn point. Way out in the boonies. Needless to say, a tribe has found it and made it their home.I dare to say that every junk pile is taken by now.

Since pre-launch I did nothing than scouting for a spot to settle with a small tribe and I played pretty long hours on both days. I didn't see a single scrap heap without totems or other signs of player buildings.

ifireallymust
02-20-2011, 04:00 PM
I dare to say that every junk pile is taken by now.

Since pre-launch I did nothing than scouting for a spot to settle with a small tribe and I played pretty long hours on both days. I didn't see a single scrap heap without totems or other signs of player buildings.

A lot of those were built after yesterday's announcement, so they won't be there after this next wipe. And if those of us who did find spots aren't very lucky, ours might not be there, either. Depends on what the devs say can be saved, they're still working on it, as far as I know.

So save your coords and be ready with your track shoes on come Launch Day II!

mgilbrtsn
02-20-2011, 04:09 PM
Wow, talk about an evenly split poll. I really didn't think of the population being centered around junk. It does make sense that would happen, thus making it seem small to me. Maybe if they spread the junk out a bit, it would open things up.

Gypsy
02-20-2011, 04:11 PM
Small is a good thing. I want to run into people and have others control commodities I need or have my group control what others need. Increasing the size of the world is a bad idea atm.

axiomtk
02-20-2011, 04:57 PM
With the current flux its just right. I don't think its too small, don't split servers.. The fancy thing about this game is one server, one land..

dukaal
02-20-2011, 06:55 PM
I vote start off small, and adjust as needed. Playing a MMO that has too few players per mile is just as bad as playing a under populated server.

river111
02-20-2011, 10:42 PM
Got this one perfect lil spot for my hermit guy right. Scrap pile, up on a nice mountain, great view. Figured I got lucky to snag this place cause its the only one for miles with everything in one spot like it is. Then today...I walked off the edge of my lil happy place. Yup, right there below me for 30 minute walk in every direction, scrap pile after scrap pile, roads all over the place. And not a SINGLE totem anyplace. SO I was wondering, man I must be WAY off the lake or something for everyone to miss this place right? Yeah, not the case at all. Walked the road thru all this scrap and stuff and roaded a bend in the road going aorund a hill and sheesh, its ON the lake.

Honestly if you guys are missing stuff like I seen this morning, saying its too small and too crowded and no place to build....your just NOT looking. Really, this place could easily support 15-17 homesteads or 6-8 large tribes easily, and there is noone but me there.

zettoz
02-21-2011, 12:17 AM
I am honestly surprised people aren't able to find scrap I cant get away from it, I just wonder how fast it will deplete.

Honelith
02-21-2011, 03:08 AM
The size feels right just now. I'd hate for the game world to get too big, there's already alot of running around long distances.

dlld
02-21-2011, 05:47 AM
It seems a bit to small for me tbh. I'm probably in one of the most remote locations in the world and i got a neighbour pretty close. And every screapheap I've seen have tribes/homesteads near them.

coca
02-21-2011, 08:16 AM
there is alot of running around to find animals and mobs or other people.. but honestly I can't run for 2 minutes without seeing a totem. Feels small to me..

dumdidum
02-21-2011, 08:39 AM
There will be a trade-of between being close to a junk pile near the lake, and owning a mountain spot with valuable ores and stone and animals.
Thats where the fun starts because you have to trade or conquer to get it all.

Silicor
02-21-2011, 10:55 AM
I'd really like to see a much larger padding zone in-between tribes. I hate when tribes and homesteads are sitting on top of each other

mcdowellbri
02-21-2011, 01:37 PM
its 120 sq. km right now, theyve already stated that they have the plans for at least 1200 sq. km. Has anyone worried about land area actually taken a nice look at the stuff out in the mist? theres junk piles everywhere i wouldnt be surprised if were expected to venture out beyond the mist right after prelude ends, if not before, just depends on the land release schedule they plan.

coca
02-21-2011, 02:35 PM
There will be a trade-of between being close to a junk pile near the lake, and owning a mountain spot with valuable ores and stone and animals.
Thats where the fun starts because you have to trade or conquer to get it all.

Unless they just turn on the safe zone as per one of the admin threads I just read.. blah

oneyedwang
02-26-2011, 07:37 PM
I voted to small for my own selfish reasons. But tbh the world should always be "to small" to foster a pvp atmosphere.
Not to mention this will be hard to determine until all the players on exodus return.