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BigCountry
02-20-2011, 02:15 PM
No need for a pvp pit.....

Menace to Society owns the south side of Lake Tahoe......if you want some....come get some.....

People are referring to the south as the "Trash of the World".....

We call it home.....

Bring lots of loot......





-Big Country and crew

Salvador4
02-20-2011, 02:19 PM
And you guys are willing to step outside the borders of the Tribe? I'm all for some action, but I'd like to hit back. And oh yeah, fair fights would be nice. Meaning 1 on 1 and not zergs vs 1.

BigCountry
02-20-2011, 02:29 PM
We at M2S play (roleplay) evil characters (murderers) that seek out all non-allied characters with the intent of killing them and taking their loot. We do not ever intend to "ruin" other peoples enjoyment of Xsyon, we truly feel that we add excitement to the game by giving other players "real" villians to fear or plan against. We do not harrass anyone ever, be it sexual, racial or whatever (unless you are a French Canadian lumberjack :D). We do not "target" any one group of players or areas within the game with our attacks. We balance our attacks among all the places we frequent. We seek out these "characters" at all unguarded areas within the game.

mgilbrtsn
02-20-2011, 02:35 PM
The world needs villains. If everyone got along, it would be pretty boring.

esudar
02-20-2011, 02:36 PM
if there was pvp in this game or you could actually loot something this thread would make sense ^^

BigCountry
02-20-2011, 02:45 PM
haha yeah the lag is rendering the game pretty much unplayable atm. Only a few hundred of us online also, if that. Hope he can patch up his network code. This game will only acquire more items, more server saves, etc. Best of luck to him. Right now it sucks though.
:(

Honelith
02-20-2011, 03:26 PM
M2S still focusing on Perpetuum ?

BigCountry
02-20-2011, 04:32 PM
Yes, M2S's main mmo atm is still Perpetuum. We are sorta doing an outpost/hobby thing with Xsyon atm. Testing the waters.
:D

willbonney
02-20-2011, 04:35 PM
No need for a pvp pit.....

Menace to Society owns the south side of Lake Tahoe......if you want some....come get some.....

People are referring to the south as the "Trash of the World".....

We call it home.....

Bring lots of loot......





-Big Country and crew

Heh, some people prefer a "structured" contest 1 man vs. 1 man, with the "security" that someone else isn't going to jump into the action. Enjoy the South though. Hope you have fun, I'll have fun with our "Pit" as well as the arena I'm now planning to build.

Planning on making up a "ranking" system for gambling based on those that do participate's records in both the Pit as well as the Arena. But eh, if ya'll don't wanna join in on the fun, that's your perogative.

BigCountry
02-20-2011, 06:08 PM
Oh we will definitely come to help "collect" taxes in your arena....hope it's guarded/fortified well.....
:D

/salute

JCatano
02-20-2011, 08:23 PM
Big -

We had one member playing last night, and he kept killing 1 or 2 of you before you'd 4v1 him each time. He was laughing hysterically in vent. I didn't even know it was possible to win 1v2 in this game because of how crappy combat is. Haha

On a side note, our member doing that definitely shows how badly Jordi needs to code in everyone spawning back at their totem after death. It's incredibly lame that he could just respawn right there, even if he only had 50% HPs. (This goes for PvE deaths, too.)

vorg
02-20-2011, 10:14 PM
I think you are suposed to be able to run off in ghost mode and where you are when you select respawn is where you respawn, not at the body. So if you die, run away while ghost

Tehralph
02-20-2011, 10:20 PM
I think you are suposed to be able to run off in ghost mode and where you are when you select respawn is where you respawn, not at the body. So if you die, run away while ghost
Or follow your attacker and harass him. Works both ways.

JCatano
02-21-2011, 03:26 AM
I think you are suposed to be able to run off in ghost mode and where you are when you select respawn is where you respawn, not at the body. So if you die, run away while ghost

You missed the point. If people are allowed to respawn at or near their spot of death, you have these situations:

Take off all of your gear...

- Die and chop down trees near opposing tribes, rinse/repeat

- Die and destroy logs near opposing tribes, rinse/repeat

- Die, chase your target, die, chase your target, die, chase your target, since they will eventually wear down.

- Die and spy, die and spy. You wouldn't even have to move.

- In PvE... Die, attack, die, attack, die, attack, rinse/repeat. The issue is multiplied if more people are attacking a mob.

- No risk travel... Die, ghost run, respawn, die, ghost run, respawn, rinse/repeat.

----

Everyone needs to respawn at their totem bind or the nearest starter spawn if their character doesn't have access to a totem. There shouldn't be any ghost mode at all, either. Die and straight to the loading screen. Also, bags should be left behind to loot. At the moment, looting is clunky and confusing as to how it actually works. Too many rules. If you die... Your stuff is dropped. Keep it simple.

It was a ridiculous idea by Jordi to implement the current method as a consequence for Evil players. There are too many exploits involved, and doesn't hold Good and Neutral players accountable at all.

blackzilla
02-21-2011, 03:51 AM
Big -

We had one member playing last night, and he kept killing 1 or 2 of you before you'd 4v1 him each time. He was laughing hysterically in vent. I didn't even know it was possible to win 1v2 in this game because of how crappy combat is. Haha

On a side note, our member doing that definitely shows how badly Jordi needs to code in everyone spawning back at their totem after death. It's incredibly lame that he could just respawn right there, even if he only had 50% HPs. (This goes for PvE deaths, too.)

Not really a great feat, I usually take out 3 people at once... just sayin.

JCatano
02-21-2011, 04:53 AM
Not really a great feat, I usually take out 3 people at once... just sayin.

Nobody said it was a big feat.

1v1? 50k?

BigCountry
02-21-2011, 06:34 AM
Big -

We had one member playing last night, and he kept killing 1 or 2 of you before you'd 4v1 him each time. He was laughing hysterically in vent. I didn't even know it was possible to win 1v2 in this game because of how crappy combat is. Haha

On a side note, our member doing that definitely shows how badly Jordi needs to code in everyone spawning back at their totem after death. It's incredibly lame that he could just respawn right there, even if he only had 50% HPs. (This goes for PvE deaths, too.)

Interesting, I was in TS3 up until 11 or so and never heard any of this taking place. You sure you had the right tribe? hehe

Noone's came to visit us. Lag monster scaring everyone away.
:(

BigCountry
02-21-2011, 06:35 AM
Everyone needs to respawn at their totem bind or the nearest starter spawn if their character doesn't have access to a totem. There shouldn't be any ghost mode at all, either. Die and straight to the loading screen. Also, bags should be left behind to loot. At the moment, looting is clunky and confusing as to how it actually works. Too many rules. If you die... Your stuff is dropped. Keep it simple.

It was a ridiculous idea by Jordi to implement the current method as a consequence for Evil players. There are too many exploits involved, and doesn't hold Good and Neutral players accountable at all.

100% agree.

We need things removed to help simply all the "unnessary" trips to the server. Dying and Looting is a total server resource hog atm because of it's complexities.