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View Full Version : /unstuck. All your bases are belong to us.



Escargot
02-22-2011, 12:44 PM
It teleports you past pits and through walls.

This seems problematic to me. It'd make defending a fort a tad more challenging, for instance :P

Maybe it should take you back to your totem or something?

Risk
02-22-2011, 12:49 PM
nice catch!

ifireallymust
02-22-2011, 12:50 PM
And magic has entered the game! Teleport spells active!

Zephyr
02-22-2011, 12:51 PM
+1 that "unstuck" is exploitable. However giving you a free teleport home is also exploitable. Can it be engineered to not allow you to pass through barriers? Perhaps it might be enough to teleport you five meters straight up, not straight forward? It appears getting stuck in terrain usually involves getting your avatar trapped "under" terrain features.

bruisie159
02-22-2011, 12:53 PM
not passing through solid objects is the sensible option, i used it the other day for a geniune reason and i ended up inside a cliff face.

Mako_Jak
02-22-2011, 12:54 PM
both times I've been stuck have been in natural holes that moving me straight up would have just dumped me right back into the hole.

Maybe it could TP you to a close by random location that is not occupied?

Vicid
02-22-2011, 01:14 PM
Can you only terraform/build on your clan area? Unstuck should telelport you in unclaimed land (nearby)

Badaboom
02-22-2011, 01:18 PM
Not a problem unless it doesn't get fixed until after prelude.

sudo
02-22-2011, 01:19 PM
In most other games where such solution is needed (pretty much any game that has no hearthstone equivalent), unstuck teleports the user to his home area or to some completely random spot that isn't hostile.

jumpshot
02-22-2011, 01:26 PM
"most other games" have Fast Travel and other magic teleports, this game is both unique and neato that it doesn't.

I don't know what it does now, but if it ported you randomly in a random direction and has a cooldown, that would limit it's use as a infiltration or annoying combat tactic.

BigCountry
02-22-2011, 01:31 PM
Not a problem unless it doesn't get fixed until after prelude.

Nah it needs fixing now.

You can sort peoples stacks (metal, plastic, leather etc).

So you need walls before prelude.

The faster they can patch this the better.

Zephyr
02-22-2011, 01:35 PM
don't know what it does now, but if it ported you randomly in a random direction and has a cooldown, that would limit it's use as a infiltration or annoying combat tactic.

Yeah, that's a good start. Also maybe it should leave you with one hit point and zero energy. But that's still not enough.

Here's a wild idea: when using /unstuck within a tribe territory that's not your own, or within a few tiles range of a tribe's territory, it always teleports you to the closest point X+10 tiles outside of that tribe's territory. So the only way this could be an exploit is if someone goes afk inside an enemy tribe's land and they wall him in. Said player can use /stuck to escape. But then again, usually in these kinds of games, walling players in is also considered an exploit.

Badaboom
02-22-2011, 01:39 PM
Nah it needs fixing now.

You can sort peoples stacks (metal, plastic, leather etc).

So you need walls before prelude.

The faster they can patch this the better.

What? I thought that people couldn't interact with anything if it was within the boundaries of your tribe? Can someone confirm?

Edit: Anything being bags, wood, and piles of unsorted stuff.

Yokilla
02-22-2011, 02:42 PM
I feel this issue needs addressing soonest. We can't stop enemy tribes from entering our territory. We wouldn't care, but they can vandalize our land. They can pave our grassy pasture and they can sort our piles of scavenged resources (scrap metal, scrap leather, etc).

I feel you should either adjust /unstuck or adjust what one can do on another's tribal land.

I expect many will be very upset if they spend time securing their area only to be vandalized the moment they log off.

river111
02-22-2011, 02:49 PM
What? I thought that people couldn't interact with anything if it was within the boundaries of your tribe? Can someone confirm?

Edit: Anything being bags, wood, and piles of unsorted stuff.

Anyone CAN sort items (junk) on the ground into thier packs.

They cannot dorp or pick up items on your grounds except this since it really isnt picking it up, its sorting it. I have always been for limiting the 'sort' option to items on your back, period. And since they wouldnt be able to pick this stuff up off the ground on your land, then they wouldnt be able to steal it.

Oh and on the /unstuck, it should take you to the closest non-claimed spot possible to the area your stuck in. If everythign in front of you is tribal, then it should take you backwards or sideways. And that shouls apply to those in that tribe too, This to help eliminate people using the /unstuck to run thru walls to get onto thier land faster. Everyone, off tribal land only.

Tehralph
02-22-2011, 02:56 PM
I feel this issue needs addressing soonest. We can't stop enemy tribes from entering our territory. We wouldn't care, but they can vandalize our land. They can pave our grassy pasture and they can sort our piles of scavenged resources (scrap metal, scrap leather, etc).

I feel you should either adjust /unstuck or adjust what one can do on another's tribal land.

I expect many will be very upset if they spend time securing their area only to be vandalized the moment they log off.
You can create roads without it being in your territory? I hope there is a way to reverse this or else it will become a truly annoying exploit in the future.

BigCountry
02-22-2011, 03:07 PM
What? I thought that people couldn't interact with anything if it was within the boundaries of your tribe? Can someone confirm?

Edit: Anything being bags, wood, and piles of unsorted stuff.

Bags, baskets, chopped small wood, grass is safe (I might be missing a few more things). Everything else belongs to M2S.
:D

On a serious note this is exactly why everyone should be taking advantage of the login time before the wipe. You need to learn how this game operates so you don't get pissed.
:D

Burnt
02-22-2011, 04:40 PM
Seems to me the quickest and simplest fix to stop people doing /unstuck to get into your camp would be to prevent being able to use it in anyone else's tribe zone. It would also mean you could actually get stuck in an enemy tribe's ditch/trap, so win/win :)

psiic
02-22-2011, 07:28 PM
Honestly they should float a raft out in the very middle of the lake and have it teleport you there

jumpshot
02-22-2011, 07:32 PM
There are alot of good ideas for fixes in this thread, with the exception of when people use /unstuck because they are actually stuck...

Cinhil124a
02-22-2011, 08:07 PM
Seems to me the quickest and simplest fix to stop people doing /unstuck to get into your camp would be to prevent being able to use it in anyone else's tribe zone. It would also mean you could actually get stuck in an enemy tribe's ditch/trap, so win/win :)

awesome idea.. they let you out or kill you = no longer stuck!