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View Full Version : Localize "local chat"



JesusTheAstronaut
03-16-2011, 09:20 AM
Well, we got rid of global chat, but with the state of /s chat, it's almost just as bad. Even if some sort of "yell" command were introduced, I still don't think it should reach as far as regular chat does now.

The current chat pretty much forces most chatting to be done via tribe or PMs; if it's anything RP or PVP related.

Dade512
03-16-2011, 10:17 AM
I definitely think local should literally be local only. Think they could introduce a (optional) trade channel that spans a couple zone radius or maybe each zone could have a message board/totem. Players could leave messages like 'new eden is looking for sand, will trade obsidian. Zone whatever'

Roxout
03-16-2011, 10:44 AM
/signed...

boomer0901
03-16-2011, 12:44 PM
agreed should spam a radius around a player or hell even just maybe a zone in itself still wouldn't be as bad as listening too 4 zones.

redrazor
03-16-2011, 02:03 PM
I agree with a /say channel that can be heard for just a few meters around.

No channels for a full zone, unless you can turn them off

Stundorn
03-16-2011, 02:14 PM
http://www.xsyon.com/forum/showthread.php/3801-Local-Chat

Oneiros
03-21-2011, 10:55 AM
I believe it is fine the way it is. General should remain local zones. However, I think they need to add the ability to filter channels and add a /t Talk channel, for local within say 15 meters and a /y Yell channel for within 50 meters.

Chavoda
03-21-2011, 12:06 PM
The main thing to keep in mind is to balance between all play styles, some ppl like this, others like that and other don't give a damn...

I say :
/Say - 30meters max
/Yell - Own zone only.
/Zone - as its now (the 9 zone , 1 wide/height) but whit a disable and enable feature.

This should charter to all forms of play style.

/Whisper is a bit of a headache , do we wish to keep it "realistic" and very very close range. or do we want to keep it the way its now.

Considering its hardly game breaking if at all, and personal one to one messages i see no problems keeping it as it is.

the /Guild chat that does not do anything right now could be used as a inter tribe alliance chat.

and /Tribe stays tribe chat only .

Andius
03-21-2011, 01:38 PM
Here is the fact. People want to use chat for different things. There is no reason they shouldn't be able to. I really like the current chat, its small enough to keep track of but large enough there are plenty of people to talk to. But I've had people gripe at me for "using the local chat like a chat room."

I'm sorry, but yes thats exactly what I use it like because in my opinion that is what local chat is for. Chatting with people in your local area about anything and everything.

Other people, especially people in large tribes, are not interested in chatting like this and prefer local chat merely for trade or advise. That is perfectly legitimate but I pay for this game too, and I'm going to use local chat how I want to use it. I'm not going to be all hush, hush because someone wants to use local chat for trade, and my chatter is filling up their window while they try to read tribe chat.

So the point is I think a lot of people who hated global, who now hate the size of local chat hate it because of how much chatter there is, and they merely want to see a particular part of that chat like trade or advise. Thats why there needs to be a general chat for people who just want to talk. An advice chat, for people looking for information about the game, and a trade chat for trade related chat. I'll personally run all three, but it gives people the option to turn off what they don't want to hear. Sure people abuse channels sometimes. But I respect them, and so do a lot of other people, so it will at least cut down on it.

If it ends up being though, that we are restricted to zone, and I don't have anyone to talk too. I probably will drop sub. I play MMO's to socialize, not build a little fort and never talk to anyone. I would buy Minecraft if that is what I wanted to do.

Juniper
03-28-2011, 04:57 AM
+1 for /say feature with 30m max, it's annoying to walk in to a tribe's area and pm everyone if you don't want everyone in the near zones to hear you.

fatboy21007
03-28-2011, 05:14 AM
i think you should only be able to chat with the zone your in period. i shouldnt be in 896 hearing 937's convo or 857's convo.

jemmus
03-28-2011, 07:20 AM
Suggestion: Keep Local Chat as is for people in the area who want to, err... chat. People do like to have a general chat channel for asking for socializing, b.s.ing, asking for help, etc.

But add another channel for communicating with people close to you. Toons you can see and are interacting with. Covers 50 - 100 meter radius, something like that. So when you run into somebody at the junk pile, but don't know his name, you say something to him-- without 5 zones hearing and wondering WTH you're talking about in local chat. Also, groups of people standing near each other can talk as a group. It's a pain to be in, say somebody's trading camp, and instead of everybody there being able to talk, they have to individually to whisper to each other, one individual at a time.

Area radius chat would be easily done. Battleground Europe has it (Enter key = 10 meter zone, F1 key = this whole zone, F3 = you guild, etc.), Jumpgate Classic also had it way back when.

boomer0901
03-28-2011, 08:41 AM
I agree with you Andius, I don't mind when ppl are having conversations, but there is are a bunch of ppl who just put every thought in there head into general chat and or ppl who whisper one side of the conversation and the other chats it out, or same could be said for tribe chat, that is why we have the /w and /t functions. We have discussions in our general chat all the time, but if someone just starts randomly talking for no purpose other than to say "hey I caught a fish" everytime they do is fucking annoying as hell. Interalize those thoughts not everything needs to be said, and if someone whispers you whisper them back. And if you're talking guild business do in guild chat.


Here is the fact. People want to use chat for different things. There is no reason they shouldn't be able to. I really like the current chat, its small enough to keep track of but large enough there are plenty of people to talk to. But I've had people gripe at me for "using the local chat like a chat room."

I'm sorry, but yes thats exactly what I use it like because in my opinion that is what local chat is for. Chatting with people in your local area about anything and everything.

Other people, especially people in large tribes, are not interested in chatting like this and prefer local chat merely for trade or advise. That is perfectly legitimate but I pay for this game too, and I'm going to use local chat how I want to use it. I'm not going to be all hush, hush because someone wants to use local chat for trade, and my chatter is filling up their window while they try to read tribe chat.

So the point is I think a lot of people who hated global, who now hate the size of local chat hate it because of how much chatter there is, and they merely want to see a particular part of that chat like trade or advise. Thats why there needs to be a general chat for people who just want to talk. An advice chat, for people looking for information about the game, and a trade chat for trade related chat. I'll personally run all three, but it gives people the option to turn off what they don't want to hear. Sure people abuse channels sometimes. But I respect them, and so do a lot of other people, so it will at least cut down on it.

If it ends up being though, that we are restricted to zone, and I don't have anyone to talk too. I probably will drop sub. I play MMO's to socialize, not build a little fort and never talk to anyone. I would buy Minecraft if that is what I wanted to do.

joexxxz
03-28-2011, 08:51 AM
Or /t team chat. The players who are in your team.
/ta [name] - team add . add player to team chat.
/td [name] - delete player from team chat.
/f - friends chat. the players in your friend list.
/tp - print team list.
/tw - add a player to team chat, the last one who is whisperd to u.
/r - reply to the last player who is whispered to u. Instead of typing the long names.

This would be great functions.
also, player names should be different than the text.

There have to be multiple windows, or streams, to see different chat windows, for local, for tribe, etc...

simple commands for now would do it, like:
/wl - window local chat only
/wg - window for global chat only
/wt - tribe chat only
/wa - all chat streams in a single window

LennyLeak
04-14-2011, 05:46 PM
/signed

Would like a regular /say and /shout.. Also I think it could be cool if /say would be displayed on screen above your head instead of (or in addition to) the chatbox. That would maker i cooler to sit around the campfire and talk, and it would be easier to challenge other players. Making sure they "hear" you.

Armand
04-15-2011, 06:07 AM
/signed hard

My area's chat is a toilet chock full to the brim with tribal recruitment spiel, inane banter and shit talk. 90% of inhabitants are on ignore. I doubt I'll be arsed to unignore any of them.

darkbladed
04-15-2011, 08:11 AM
The main thing to keep in mind is to balance between all play styles, some ppl like this, others like that and other don't give a damn...

I say :
/Say - 30meters max
/Yell - Own zone only.
/Zone - as its now (the 9 zone , 1 wide/height) but whit a disable and enable feature.

This should charter to all forms of play style.

/Whisper is a bit of a headache , do we wish to keep it "realistic" and very very close range. or do we want to keep it the way its now.

Considering its hardly game breaking if at all, and personal one to one messages i see no problems keeping it as it is.

the /Guild chat that does not do anything right now could be used as a inter tribe alliance chat.

and /Tribe stays tribe chat only .

My thoughts exactly; perfect!