View Full Version : One zone per server
Crumbi
04-06-2011, 03:43 PM
Why can't we have one zone per server and just load when you cross over? Would that not get rid of a bunch of lag? I don't mind having to load per zone. How often are you crossing zones anyways?
Virtus
04-06-2011, 04:43 PM
well 1st, that would require 1,600 servers 0_o
and 2nd, the engine is not currently designed for server nesting. A plan for the future.
JCatano
04-06-2011, 05:08 PM
I hope I misunderstood you, Virtus.
The engine is not designed for clusters? I assumed Xsyon was only running one machine at the moment, but if the engine is only designed for one piece of hardware... Huge fail.
mmogaddict
04-24-2011, 08:25 PM
Did we ever get a response as to whether this means Xsyon is only running on one piece of hardware or not?
orious13
04-24-2011, 08:28 PM
New update refers to a "server cluster".
dezgard
04-24-2011, 08:36 PM
New update refers to a "server cluster".
It's not a huge thing to implement these days and can be done in a relatively short time frame.
some people are living on top of cross nodes here.
mmogaddict
04-24-2011, 10:41 PM
It's not a huge thing to implement these days and can be done in a relatively short time frame.
So I take it that is a yes? Roughly how long would it take to convert tha geme into multiple hardware? We talking several weeks (4-8 weeks) or several months (4-8 months)?
Would doing this make the server less stable or more stable?
dezgard
04-24-2011, 10:48 PM
So I take it that is a yes? Roughly how long would it take to convert tha geme into multiple hardware? We talking several weeks (4-8 weeks) or several months (4-8 months)?
Would doing this make the server less stable or more stable?
I'll forward this question to Jordi and he'll try to answer it in him next update announcement.
Powered by vBulletin® Version 4.2.4 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.