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View Full Version : One zone per server



Crumbi
04-06-2011, 03:43 PM
Why can't we have one zone per server and just load when you cross over? Would that not get rid of a bunch of lag? I don't mind having to load per zone. How often are you crossing zones anyways?

Virtus
04-06-2011, 04:43 PM
well 1st, that would require 1,600 servers 0_o

and 2nd, the engine is not currently designed for server nesting. A plan for the future.

JCatano
04-06-2011, 05:08 PM
I hope I misunderstood you, Virtus.

The engine is not designed for clusters? I assumed Xsyon was only running one machine at the moment, but if the engine is only designed for one piece of hardware... Huge fail.

mmogaddict
04-24-2011, 08:25 PM
Did we ever get a response as to whether this means Xsyon is only running on one piece of hardware or not?

orious13
04-24-2011, 08:28 PM
New update refers to a "server cluster".

dezgard
04-24-2011, 08:36 PM
New update refers to a "server cluster".

It's not a huge thing to implement these days and can be done in a relatively short time frame.

Koll
04-24-2011, 09:03 PM
some people are living on top of cross nodes here.

mmogaddict
04-24-2011, 10:41 PM
It's not a huge thing to implement these days and can be done in a relatively short time frame.

So I take it that is a yes? Roughly how long would it take to convert tha geme into multiple hardware? We talking several weeks (4-8 weeks) or several months (4-8 months)?

Would doing this make the server less stable or more stable?

dezgard
04-24-2011, 10:48 PM
So I take it that is a yes? Roughly how long would it take to convert tha geme into multiple hardware? We talking several weeks (4-8 weeks) or several months (4-8 months)?

Would doing this make the server less stable or more stable?

I'll forward this question to Jordi and he'll try to answer it in him next update announcement.