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View Full Version : You cant realistically fix this game imo



Jeroam
04-13-2011, 12:21 AM
its april 13th 2011 now c'mon...

Theres not enough players, the world is way too big. Resources are plentiful everywhere.

Why not just steal the addictive concepts from runescape at least? thats a simplistic game.

Make the maps small, just have mining ores, like iron, tin and then rare stuff like mithril, adaminte, like in rs.

Problem solved? its the only chance u got or this game is dead. just cut the map size by 3/4. and add rare mining crops.

Risk
04-13-2011, 12:47 AM
"Stupid!"

lol im tming that since Sheen got Winning...

Honestly its a moot point fighting this...the kid want WOW on a subscribtion basis...yes...the money to pay the creators is from us...not EA..Funcom. CCP...or any others...gunna take some time...hell MY live was supposed to be April '10...didnt happen....havent payed a cent sence..Yet Ive had a FULL year of fun and ingame enterainment leanring the new updates....same will happen with you if you just look at yer account...NO ONE is paying shit till this game is up to Jooksters code...and he's one tough hard arse...

I know a million of these posts pop...this is just the one I picked...heh

Ragnek
04-13-2011, 04:10 AM
Ive just started playing in the last week, im enjoying the game, when I have spoken to old clan mates from other games about it they are eager, however ive told them not to get it yet, at least until the lag is sorted, I know that alot of people would just get frustrated and give up due to that lag. If Zone lag can be sorted, and a trial period implimented I think this game will thrive through word of mouth alone. So many people want a game like this one, it has great concepts and so much potential on the PvP scale its unreal.

Fix the lag, and the rest will follow tbh.

Flatlander
04-13-2011, 04:25 AM
NO ONE is paying shit till this game is up to Jooksters code...

Actually everyone who is playing has paid at least $40, many of them based on the promise that the game was almost done.

clangedon
04-13-2011, 04:35 AM
why the ppls don't see how much is empty this game?

NexAnima
04-13-2011, 05:24 AM
its april 13th 2011 now c'mon...

Theres not enough players, the world is way too big. Resources are plentiful everywhere.

Why not just steal the addictive concepts from runescape at least? thats a simplistic game.

Make the maps small, just have mining ores, like iron, tin and then rare stuff like mithril, adaminte, like in rs.

Problem solved? its the only chance u got or this game is dead. just cut the map size by 3/4. and add rare mining crops.

I disagree, there are many ways to boost the population for this game, it is far from doomed. Shrinking the map will only further diminish the population, Think of all the large tribes having to start over because you want to shrink the landmass. Do you think they will start over after all that? Most likely they will quit.

Do they need more resources? Yea they do, that goes without saying. Do they need more skills active, yes. Do they need more mobs in the world, yes (which are coming next week). Combat needs a revamp, tribes need more ability's, trees and grass need to start growing again and politics need to be enable. All of these will help bring back the population.

All of which are being worked on, it just depends if you have the patience to wait for it to come. Judging from the doom and gloom post, Perhaps you don't, feel free to check xsyon out in a few months.

darkbladed
04-13-2011, 05:46 AM
They are working on a huge patch atm; it will contain fixes (lag, border crossing, etc) and content of some sort (very hush hush).
Give them the week or two they need to test it before people start figuring out ways to "fix" the game.

And as far as materials, some are very rare at this moment; like trees.
So there is resource scarcity to a lesser degree.
And as junk piles start to deplete, may be a year from now even, those things will become more rare too

Hanover
04-13-2011, 06:01 AM
its april 13th 2011 now c'mon...

Theres not enough players, the world is way too big. Resources are plentiful everywhere.

Why not just steal the addictive concepts from runescape at least? thats a simplistic game.

Make the maps small, just have mining ores, like iron, tin and then rare stuff like mithril, adaminte, like in rs.

Problem solved? its the only chance u got or this game is dead. just cut the map size by 3/4. and add rare mining crops.

Wow..your ideas are horrid and better kept to yourself. IMO

coca
04-13-2011, 06:03 AM
keep drinking the coolaid.

Jeroam
04-13-2011, 06:04 AM
Ok so next week , lag gone, and trees are a rare commodity. animals back. i dont think thats enough to get ppl to log back in for a long period of time. Once the lag is fixed they need to start the war content where u can take over other homesteads if ur the bigger tribe through force etc. will that happen next week, hmm?>

Jadzia
04-13-2011, 06:42 AM
Ok so next week , lag gone, and trees are a rare commodity. animals back. i dont think thats enough to get ppl to log back in for a long period of time. Once the lag is fixed they need to start the war content where u can take over other homesteads if ur the bigger tribe through force etc. will that happen next week, hmm?>

Hopefully won't and I don't even see why would you want that. That would result the game to have 2-3 zerg tribes and new players wouldn't have any options only to join one or quit. 2-3 huge tribes would make a very boring game imo. They need to implement a very well balanced war mechanic to avoid this.

caaahl
04-13-2011, 07:22 AM
Xsyon has so much to offer that other wannabe "sandbox" mmos dont. Once the lag issues are fixed (zone lag fix incoming) and some core features like PvP are redone and working properly this game might attract more people then the servers can handle. ^^

I'm confident, as long as the Devs keep on working their asses off to make their mmo sandbox dream come true.

Dontaze_Mebro
04-13-2011, 07:30 AM
I just hope this doesn't turn out to be Roma Victor II. I played that, loved the concept, but many features promised were not delivered before it went belly up. It had a good long run for what it was though, and i hope it taught people some things.

NexAnima
04-13-2011, 09:46 AM
Ok so next week , lag gone, and trees are a rare commodity. animals back. i dont think thats enough to get ppl to log back in for a long period of time. Once the lag is fixed they need to start the war content where u can take over other homesteads if ur the bigger tribe through force etc. will that happen next week, hmm?>

I'm going out on a limb to say you have not thought of the repercussions for having such a feature. And is it pretty safe to say if that is what you are looking for then xsyon is not what you are after. Just those 4 features alone would bring in more people, you overestimate the how demanding a mature playerbase is.

A more thought out system for war would have been:

As tribes reach a certain size, The are given the ability to place outpost to expand their land. The more members in the tribe (we'll say for every 20) they are given a new totems to place to expand their borders. these outpost would not have a safe zone and if another tribes outpost is next to it, it would be an option to take it over, otherwise it would just be destroyed and reverted back to public land.

There, now we have a functional theory for tribe warfare, That will have little to no impact on new players and and players that don't want to war just because you do. The bottom line is, if you think this game will fail and you don't want to waste time or money on it, then quit. Throwing out ideas is fine, but if they are half-baked and demanded "or else" keep them to yourself. It makes it seem as though you don't care for the future of the game, just your own selfish impulses for entertainment.

Haphazard
04-13-2011, 09:50 AM
Hopefully won't and I don't even see why would you want that. That would result the game to have 2-3 zerg tribes and new players wouldn't have any options only to join one or quit. 2-3 huge tribes would make a very boring game imo. They need to implement a very well balanced war mechanic to avoid this.

This is so untrue. Yes, there would be some larger "zerg" tribes, but this game absolutely needs to force people to deal with each other. Solo tribes SHOULD be able to be run over by larger tribes. Obviously, the mechanics of siege warfare are completely unknown, but with proper defensive mechanics a small(er) tribe should be able to defend themselves adequately from attack.

If we aren't going to get proper siege warfare until after prelude is over, then there needs to be some kind of pvp/gvg activity started with real consequences. As it stands right now, I am very very pessimistic about this game - will probably desub and maybe check back in 6 months.

clangedon
04-13-2011, 09:58 AM
i wait end of free period to make a choice but if the game rest the same i can say only one tging good bye.

Hodo
04-13-2011, 11:02 AM
its april 13th 2011 now c'mon...

Theres not enough players, the world is way too big. Resources are plentiful everywhere.

Why not just steal the addictive concepts from runescape at least? thats a simplistic game.

Make the maps small, just have mining ores, like iron, tin and then rare stuff like mithril, adaminte, like in rs.

Problem solved? its the only chance u got or this game is dead. just cut the map size by 3/4. and add rare mining crops.

LOL the world is too big? What are you a smurf?

The game world is small, and land locked to make it worse.

Resources are plentiful.... NOW... wait a few weeks, I know myself I am running 10min one way just to get trees that arent on someones totem.

If you want Runescape, GO PLAY RUNESCAPE!

Simple as that.


Hopefully won't and I don't even see why would you want that. That would result the game to have 2-3 zerg tribes and new players wouldn't have any options only to join one or quit. 2-3 huge tribes would make a very boring game imo. They need to implement a very well balanced war mechanic to avoid this.

That is a fact of LIFE.

You either are in a nation or you are dead. Welcome to art imitating life.


I'm going out on a limb to say you have not thought of the repercussions for having such a feature. And is it pretty safe to say if that is what you are looking for then xsyon is not what you are after. Just those 4 features alone would bring in more people, you overestimate the how demanding a mature playerbase is.


This is the most trueth in this whole thread.

Hanover
04-13-2011, 11:07 AM
i wait end of free period to make a choice but if the game rest the same i can say only one tging good bye.



Would you please use one of the many free online translators? http://translate.google.com/

orious13
04-13-2011, 11:10 AM
He's fine.

Jadzia
04-13-2011, 12:42 PM
That is a fact of LIFE.

You either are in a nation or you are dead. Welcome to art imitating life.


Lol if life was so much fun we wouldn't play games. I don't want a game which imitates life.

Dade512
04-13-2011, 01:51 PM
Very true, Jadzia.
Tribe vs Tribe is all well and good, and needed for quite a few people's enjoyment. But I don't know how I'd feel about a tribe 4 or 5 times larger than ours just steam rolling us.

JCatano
04-13-2011, 01:57 PM
Some of you = the British:

http://www.youtube.com/watch?v=f36gPAfgRMU

British = Boring

Dubanka
04-13-2011, 02:40 PM
Very true, Jadzia.
Tribe vs Tribe is all well and good, and needed for quite a few people's enjoyment. But I don't know how I'd feel about a tribe 4 or 5 times larger than ours just steam rolling us.

that is where the risk and politic of the whole thing comes into play. big tribe tries to steam rolls small tribe pisses off other tribes who he4lp defend then turn the tables and steam roll the 'big' tribe.

we wont see this any time soon tho. II doubt we'll ever see it. I think all we'll get is capture the flag in the expansion lands.

there is too much fear of losing pixels here.

Malivius
04-13-2011, 03:06 PM
that is where the risk and politic of the whole thing comes into play. big tribe tries to steam rolls small tribe pisses off other tribes who he4lp defend then turn the tables and steam roll the 'big' tribe.

we wont see this any time soon tho. II doubt we'll ever see it. I think all we'll get is capture the flag in the expansion lands.

there is too much fear of losing pixels here.

I have to agree with the others on this topic. The scenario you laid out was what should have stopped DF from having gigantic zerging alliances sitting around on their happy spots with little or nothing to do. If it were set up where the biggest tribe could just roll over anyone smaller than them, everyone would end up in a large tribe in a very short time...

P.S. I'm all for PvP. I believe the game needs it to survive and thrive and to bring purpose to the game world. And I think it's much less about "losing pixels" as it is about losing a village/tribal area that took weeks/months of time invested...

China
04-13-2011, 05:24 PM
Very true, Jadzia.
Tribe vs Tribe is all well and good, and needed for quite a few people's enjoyment. But I don't know how I'd feel about a tribe 4 or 5 times larger than ours just steam rolling us.

That's why you will need mercenary tribes. And there are several of us working out the kinks right now. Just to make things interesting of course.

China

mgilbrtsn
04-13-2011, 06:29 PM
Slightly back to topic. To claim a game is doomed within the first month or so is rather foolish.

1) You don't have any solid data by this point to know whether or not it can make it.

2) Early populations aren't a good predictor. There is a lot of fluctuation at the beginning. Huge start, Huge Drop off (Even the Rifts and Wows experience this), then an increase again when major patches fix things... Then finally after about 5/6 months things start to settle.

3) Many ppl who aren't playing right now are in the 'wait until some patches come out and fix things like PvP, more creatures, a few more features, etc. They aren't dropping, they''re waiting so they don't get frustrated. I don't know if other tribes are experiencing this, but I know for a fact we are.

4) These type of indie games are never gonna have the populations that the big companies get.

5) World too big. Have to LOL. Look back at the threads when the game was just releasing. Too Small, Too Large, Too Small, Too Large (I was in the too small camp by the way). Now I think its just right until they get a couple of features in and the population grows a bit.

6) bye, best of luck to you and hope you find a game you enjoy.

Jeroam
04-14-2011, 09:41 PM
The only way u could fix siege warefare is this.

A tribe can only duel with another tribe and not against many.
Only small tribe can duel with other small tribe. Once in a duel, another small tribe cant participate to help out.

Big zerg tribe cant be allowed to duel small tribe and can only attack another big zerg tribe.

As long as the siege warefare is kept to a 1vs1 ratio then thats the only way this game could work. Otherwise big zerg alliances could just gank up on 1 small tribe. Anyone else got a better solution to fix this game?

JCatano
04-14-2011, 09:44 PM
The only way u could fix siege warefare is this.

A tribe can only duel with another tribe and not against many.
Only small tribe can duel with other small tribe. Big zerg tribe cant be allowed to duel small tribe and can only attack another big zerg tribe.

As long as the siege warefare is kept to a 1vs1 ratio then thats the only way this game could work. Otherwise big zerg alliances could just gank up on 1 small tribe. Anyone else got a better solution to fix this game?

I disagree with 1v1 junk.

Not having instant travel negates much of the problem. A big tribe isn't going to want to run across 40 tiles to conquer a 3-man homestead.

Portals in DF ruined that aspect of the game. We don't need them in Xsyon, and it was once said that there won't ever be anything like that here. We'll see.

Dubanka
04-14-2011, 09:55 PM
The only way u could fix siege warefare is this.

A tribe can only duel with another tribe and not against many.
Only small tribe can duel with other small tribe. Once in a duel, another small tribe cant participate to help out.

Big zerg tribe cant be allowed to duel small tribe and can only attack another big zerg tribe.

As long as the siege warefare is kept to a 1vs1 ratio then thats the only way this game could work. Otherwise big zerg alliances could just gank up on 1 small tribe. Anyone else got a better solution to fix this game?

have you even played an open world territorial control game?

wait wait wait you have 3 guys to many we cant fight you!
hahaha big tribe you cant do anything to us, we're little hahaha
sand box. or wait, sorry...trash pile.

as much as i'd like to have a serious discussion about seige warfare...with a viable pvp system probably a year+ out (i mean it will take them 6 months to iron out the sync issues), a working seiging system is either a) just not going to happen b) be dumbed down to the point of 'whats the point' or c) be 2+ years out from now.

Jeroam
04-14-2011, 10:13 PM
Dude , big zerg tribe can still over take small tribes. All the big zerg tribe has to do is subdivide into smaller totem tribes. And then each of those subtribes duel against the many small independant tribes around them. Fair fight for everyone.

So my previous idea about siege warefare a few posts above, would work.

joexxxz
04-15-2011, 02:19 AM
Lol if life was so much fun we wouldn't play games. I don't want a game which imitates life.

Can you be more specific? What exactly you dont want to be imitated?

Jadzia
04-15-2011, 03:38 AM
Can you be more specific? What exactly you dont want to be imitated?

Read back a bit and you will see.

joexxxz
04-15-2011, 05:46 AM
Read back a bit and you will see.

Yes I did, nothing specific.!!!

Jadzia
04-15-2011, 06:23 AM
Yes I did, nothing specific.!!!

Lol come on, you must be smarter than this.

Someone compared real life countries to zerg tribes. He said that just as you have to belong to a country to stay alive in real ( which is not even true) you have to join a huge tribe in game to stay alive. I even quoted his post in my comment.

joexxxz
04-15-2011, 07:21 AM
Lol come on, you must be smarter than this.

Someone compared real life countries to zerg tribes. He said that just as you have to belong to a country to stay alive in real ( which is not even true) you have to join a huge tribe in game to stay alive. I even quoted his post in my comment.

OOooo that. ok!!! Hmm, well its some what true. If your country is the superpower then, yes you wont get attacked by small countries.

China
04-15-2011, 09:49 AM
OOooo that. ok!!! Hmm, well its some what true. If your country is the superpower then, yes you wont get attacked by small countries.

Uhhh, ever hear of Pearl Harbor?

Dubanka
04-15-2011, 09:53 AM
the us was not a superpower at the beginning of ww2.

China
04-15-2011, 10:13 AM
Really? Who was? We were a sleeping giant and the richest nation on earth at the time. Although our foreign policy was still based upon the first American 'Federalist' views of non-involvement in European disputes, we did participate in WWI, and were one of the most important deciding factors of the outcome. The Hapsburg empire, which had been sharply in decline also, was no more.

Britain at the time, was on the decline as far as empires go too, as was Spain, Italy, Holland and France. Russia was mostly a non-factor, as was Asia, Africa and the Middle East. Germany had aspirations, but screwed the pooch with their failed economy, hence the fight for world power began WWII, and we all know how that turned out. The US proved themselves the strongest & richest nation of the era, and now....we begin a new cycle.

Empires, they come.....they go.

Dubanka
04-15-2011, 11:21 AM
we emerged from ww2 as a superpower. we were in an isolationist mode, and were steadfastly against entering until pearl harbor.

Koll
04-15-2011, 11:35 AM
People play games for various reasons; The bob the builder part of me got dragged in it for the terraforming. However the crafter in me is a bit disapointed that we still need to scavenge everything and that items decay is not in "yet".

Xsyon has better days to come I am sure. Hell if MO is sitll alive, Xsyon has a good chance of surviving IMO.

Hodo
04-18-2011, 01:31 PM
Lol if life was so much fun we wouldn't play games. I don't want a game which imitates life.

Its obvious that you do. Your playing Xsyon, which is a sandbox MMO where you can act out your dreams of playing a post apocolyptic frontiersman. Who is chopping down trees to get wood, and fishing for food, and making clothing, armour, and weapons out of scraps and things that he or someone else manages to craft out of the basic materials.

Granted this game is FAR more simplistic than life, but it is also leaps and bounds more complex than 90% of the rest of the MMO market.

So I reinterate, if you didnt want a game that imitates life, you wouldnt be playing Xsyon. Now would you?

Jadzia
04-18-2011, 01:36 PM
Its obvious that you do. Your playing Xsyon, which is a sandbox MMO where you can act out your dreams of playing a post apocolyptic frontiersman. Who is chopping down trees to get wood, and fishing for food, and making clothing, armour, and weapons out of scraps and things that he or someone else manages to craft out of the basic materials.

Granted this game is FAR more simplistic than life, but it is also leaps and bounds more complex than 90% of the rest of the MMO market.

So I reinterate, if you didnt want a game that imitates life, you wouldnt be playing Xsyon. Now would you?

You are right in a way, I should have been more specific. I wouldn't want a game that imitates real life. A fantasy life which has way less restrictions than real life and has more fun is what I'd like to see in a game.

Sirius
04-18-2011, 02:06 PM
Granted this game is FAR more simplistic than life, but it is also leaps and bounds more complex than 90% of the rest of the MMO market.


Er.. could you name an MMO that is less complex than Xsyon?

bodangly
04-18-2011, 02:09 PM
Er.. could you name an MMO that is less complex than Xsyon?

No. Tibia has more features implemented.

Keep working on that content devs, please.

Haphazard
04-18-2011, 04:39 PM
Er.. could you name an MMO that is less complex than Xsyon?

I assume you meant more complex??

Only one I have played which is more complex is EvE - and once Xsyon has even half of its feature list actually implemented it will probably surpass that.

ArrakisTheDragon
04-19-2011, 03:50 AM
its april 13th 2011 now c'mon...

Theres not enough players, the world is way too big. Resources are plentiful everywhere.

Why not just steal the addictive concepts from runescape at least? thats a simplistic game.

Make the maps small, just have mining ores, like iron, tin and then rare stuff like mithril, adaminte, like in rs.

Problem solved? its the only chance u got or this game is dead. just cut the map size by 3/4. and add rare mining crops.

I think the makers of Xsyon want to make the game a bit different than your beloved RuneScape. Once the game is up and running at its full optimization, the population will return, simple as that. This has been proven over and over again with previous games and a big example of it is Darkfall Online. For years that game was in beta and then once it released the population exploded, but broken game mechanics killed the game.

Im sure the makers dont want Xsyon to fall down the same tube as Darkfall, I still have faith in Xsyon and I still believe it to be a pretty good game granted its not polished and shiny for all the QQ'ers and WoW humpers.