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View Full Version : Feelings about the game - positive and negative.



muadhquren
04-14-2011, 10:31 PM
I've been waiting a long time for a sandbox MMO.

Quite honestly, in concept, Xsyon is the game that I would design if I was asked to build an MMO, some mechanical differences aside. This game has my support, but not my expectations.

I bought this game, knowing it might fail, because I feel confident in my decision to support a company that is building the type of game that I really do love. I am very much in the mind set that consumer power is important and I'd like to see a future trend of sandbox and player driven games.

I am having trouble playing right now because of terrible connectivity issues. I don't mind the low population, simply because it makes your interactions with other people more valuable, even though it obviously means financial woes for the publisher.

I would say also that the steep learning curve, while not a deterrent to me, would push away most gamers. Better in-game instructions about how to actually accomplish anything would probably be beneficial.

I would say in all that this game is plagued with a troublesome number of technical issues and that is the primary negative aspect of this game. This is a game for people who love sand box games and when these issues are fixed I see no reason why Xyson could not have a loyal and happy player base.

joexxxz
04-15-2011, 02:11 AM
Thanks for sharing ;) What is a sandbox game? Its your creativity that you can put into a sandbox. Lots of sand (dry or wet) and you shape the world that you can build. That is fun :)

darkbladed
04-15-2011, 02:34 AM
I liked that when I started I felt like I was lost in the wilderness. I didn't know how to find food or water, I didn't understand how to do almost anything cept run (not even sprint), and most of all no yellow exclamation points.

It captured the wonder of original EQ for me, even though it is a very different game style-wise, and also captured the building and community aspects from Pre-NGE SWG

LennyLeak
04-15-2011, 03:49 PM
I agree... This game is what I have been crying for for several years now. I havent felt this way about an MMORPG since early SWG. As with the OP I bought this game - if nothing else - to support a developer making "my kind of game". I will be sad to see it fail, and right now I am a bit concerned about that. But I wont regret buying the game regardless. So far I've had alot of fun. I am concerned that the fun will run out if they do not implement more features soon, but I'm trying to stay optimistic.

Hanover
04-15-2011, 04:47 PM
I would say also that the steep learning curve, while not a deterrent to me, would push away most gamers. Better in-game instructions about how to actually accomplish anything would probably be beneficial.




You must be joking... What are you finding overly difficult that can't be found in the manual or figured out?



You asked how to get "unstuck" earlier today... Its listed on the "Patcher"

http://www.xsyon.com/forum/showthread.php/6502-character-stuck?p=77106&viewfull=1#post77106

I find it laughable to speak of steep learning curves after playing any game for only a few hours, while neglecting information provided.

Welcome to Xsyon

Flatlander
04-15-2011, 06:02 PM
The game is broken, the server is empty, and the cool cosmetic features became boring after it became apparent that there was nothing else to flesh out the gameplay.

Eekaboo
04-15-2011, 06:33 PM
Well I too was and still am excited about the concept of the game, but content and pvp is sorely lacking, and I am disappointed in the progress of a game that is suppose to be ready, maybe the push to release was to swift. I understand the dollars are needed but Jookey was getting 40 dollars a piece from us to play the beta, Beta should have continued and to pay for the game now is just not fees able when content is not there. I would suggest forgo the monthly charge and get more to buy the 40 dollar package until pvp, animals, and wear and tear on all items and game is really ready for full game mode.

clangedon
04-15-2011, 06:35 PM
when I bought the game I knew it was poor in content but I was hoping that should be added immediately after release Unfortunately I was wrong the game is inundated with technical problems just a small patch to send the server to crash,
waive monthly fees on hold to have real content to the game would be a good idea.
unfortunately I do not think they have the resources necessary for such a maneuver.

sorry for english google translator.

unclean666
04-15-2011, 08:07 PM
I love it all the stuff missing will get added no big deal,lag and crashes will get ironed out.Wish players would come back but that will happen in good time.

I just dont get why most people are so upset about the game.The two biggest beefs i hear are nothing turned on and animals dont spawn right so there bored.Yet there tribes city is half done im sure there crafting isent 100 and ready to go when Q and decay hit us.Plus i have more bones and animal heads that i know what to do with.Guess some people are not happy unless there upset.

But as much as i love the game crashing is getting me tired.

I can wait out all the bad i have been waiting for a game like this forever.I just cant play games where your cant build on a toon and it matters.I play 15 hours a day and have yet been bored yet hell i feel like i need more time.

Koll
04-16-2011, 12:22 AM
I love the concept and post apocalyptic setting; I love how you can terraform the world to your will; However I dont like the lack of creatures right now, the over abundance of junk, the presetted crafting recipes and the clunky pvp engine.

Eekaboo
04-16-2011, 12:58 AM
Obviously you are not in a large tribe with 2-3 people doing the same crafts and all terraforming till 100 3 times over...

Sirius
04-16-2011, 05:22 AM
Obviously you are not in a large tribe with 2-3 people doing the same crafts and all terraforming till 100 3 times over...

your sig is grammatically incorrect <3

furanku
04-16-2011, 05:46 AM
To be honest when I first heard of this game, and saw Apocalyptic Setting/Concept I was thinking that they would do something much cooler than what they did. However, the game will go on... maybe.


-side thought- use Maya and create 3D ,models of cities :P and import them, make ruined cities, that you can enter stores and loot for items :P Something like Zombie Fort.

senag2
04-16-2011, 05:57 AM
I agree... This game is what I have been crying for for several years now. I havent felt this way about an MMORPG since early SWG. As with the OP I bought this game - if nothing else - to support a developer making "my kind of game". I will be sad to see it fail, and right now I am a bit concerned about that. But I wont regret buying the game regardless. So far I've had alot of fun. I am concerned that the fun will run out if they do not implement more features soon, but I'm trying to stay optimistic.

Yeah same here. X-SWG Pre-CU player here as well. However, unlike you Lennyleak, I am not optimistic I have simply seen way too many sandboxes die or go F2P cash cows or stop being developed. THere will never ever be a company with the manpower and funds to get one going again I am afraid. I was sooo excited when Xsyon came up that I didn't realise how small a team they are and how unrealistic it is for them to make this work. Heck SWGemu team has been trying to reverse engineer SWG Pre-CU for like 6 years and still they are nowhere near despite the fact that they did not have to add models and terrain or even content. We are doomed to watch the industry slowly turn away from the genre for the sake of glorified themeparks made for kids and low-IQ lemmings. I sincerely hope I am wrong. But you know I am not.

d3m0nd0
04-16-2011, 08:48 AM
To be honest when I first heard of this game, and saw Apocalyptic Setting/Concept I was thinking that they would do something much cooler than what they did. However, the game will go on... maybe.


-side thought- use Maya and create 3D ,models of cities :P and import them, make ruined cities, that you can enter stores and loot for items :P Something like Zombie Fort.

Good idea, add buildings so you can use a wallhack and find all the treasure/players/mobs. Then you can use teleport hack to get to em all instantly.

LennyLeak
04-16-2011, 09:24 AM
Yeah same here. X-SWG Pre-CU player here as well. However, unlike you Lennyleak, I am not optimistic I have simply seen way too many sandboxes die or go F2P cash cows or stop being developed. THere will never ever be a company with the manpower and funds to get one going again I am afraid. I was sooo excited when Xsyon came up that I didn't realise how small a team they are and how unrealistic it is for them to make this work. Heck SWGemu team has been trying to reverse engineer SWG Pre-CU for like 6 years and still they are nowhere near despite the fact that they did not have to add models and terrain or even content. We are doomed to watch the industry slowly turn away from the genre for the sake of glorified themeparks made for kids and low-IQ lemmings. I sincerely hope I am wrong. But you know I am not.

Yeah I guess trying was the key word :)
I'm affraid you're right. And I was also a bit concerned learning the seize of the dev team. From what I understand from the forums, there was more features in beta. That troubles me, but I (naively) choose to take it as an indication that some features are somewhat done, and needs tweaking. If that is the case, I have faith in the possibility that they will be added before it is too late. It is a problem however, that the crashes etc. seems to occupy the entire staff, so that for every patch the entire dev team must forego adding features to try to make the game stable again. I'm just speculating, but that risks pushing back new features for so long that it is 'game over'.

I guess I'm trying to stay optismistic because I - like you - had more or less considered the days of sandbox games over. Xsyon gave me back a bit of faith and I'm struggling to hang on to it for as long as possible since I know that when Xsyon is gone - whatever the reason - I will be definitively done with MMORPGs.