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View Full Version : Questions of Week 05/21 through 05/27



GuideRaguel
05-21-2012, 10:33 AM
Please post your Questions to the Developers Below...

Thank you.

Riverspirit
05-22-2012, 06:23 AM
Do you plan on fixing the way stats average on bones and leather? I mix a stack of bones with 1.0 with a stack of 1.01 and I end up with a stack of .067. Those numbers don't add up.

Caper
05-24-2012, 02:01 AM
Hi there, I'm new and I have a few questions about the upcoming features which seem exciting.

Questions about upcoming features

1. Cooking
Can you describe how the cooking system will work with the custom recipes? And will that custom recipe thing be in for the next round or is it a future addition?

2. Healing
Will debuffs such as wounds, sprained ankles (from falling from too high), ailments like sunstroke or cold be in game for healing to remove them or will healing be simply a form of regeneration?

Will healing only be a form of crafting to produce medicine or will you also be able to apply those medicines to the patients and will your chance of success then be dependent on your healing skill?

3. Talisman crafting
Can you give us a rough estimate on when talismans will be in game?

How will talisman crafting work? Will crafting consume faith? What materials will be used?

Azzym
05-24-2012, 07:38 AM
Two questions for you, one long and one short.

1) The way scavenging works it doesn't really seem to matter much what your stats are when it comes to the quality of what you find. I bumped my charm and perception by 20 points ea up to 90+ and couldnt notice any difference of quality, nr of items or the nr of recpies found. Spent long hours and wonder if I wasted points in the wrong stats. Can you assure me those stats have an importance for the scavenging skill? (did not try the extreme of minmizing the stats)

2) Crafting is extemely annoying click-wise and even more so with the thing (bug) that forces me to click 2-3 times to add material for every crafted item. Are you planning on fixing this bug? And even better, are you planning to implement a simple queue-system for craft so we can do a batch of items?

Deacon
05-24-2012, 04:39 PM
Do you plan on fixing the way stats average on bones and leather? I mix a stack of bones with 1.0 with a stack of 1.01 and I end up with a stack of .067. Those numbers don't add up.

had same thing happen, mixed 1 deerskin @ 2.01 with 2 deerskins @ 2.00 and got 3 deerskins @ .67 ...way way below averaging.....and as hard as it is to get a decent level of skin, it is real dissapointing.