Client Optimized client thread locking to prevent potential crashes. Bug Fixes Fixed issue with architecture projects becoming deselected on move. Fixed problems causing other players and creatures to not always load properly for players crossing zones. Fixed problems causing players to not load properly for each other when teleporting at the same time. Adjusted code to reduce desynch and lag caused by recent changes.
Client Client side thread locking improved to prevent potential crashes. Bug Fixes Main interface icons adjusted for 1024x768 resolution Issue causing carts to sometimes be lost when dropped at a zone border fixed.
IOCP IOCP implemented on client side. Stats Stat gain on crafts and construction increased. Stat gain on combat skills reduced. Stat gain overall balanced. Bugs with stat adjustment fixed. User Interface Keybinds set up for Scroll Keys for scrolling lists using keys (in progress). Minor interface art updates.
The Xsyon website front page and announcement section of the forums have been updated today. From now on all news, updates and patch notes will be featured on the home page and archived in the News / Blog pages.
Updated 08-07-2013 at 09:18 AM by XsyonMaster
IOCP Server side IOCP system for improved connectivity and command processing. Combat Per player position thread to reduce combat lag Creatures can attack in water (animations not implemented) Skills Skill tracker working All skills revised for balanced use of all stats Terraforming moved to the resources group Wainwright moved to the construction skill group Schemes can be gained beyond skill 100 Unlearn based on current ...
Updated 08-07-2013 at 05:59 AM by XsyonMaster