XsyonMaster

  1. Patch Notes 03.17.2014

    War and Peace Server Launch

    The War (PvP) Server allows for player vs player combat and looting.

    The Peace (PvE) Server does not allow players to hit or loot other players.

    Players are allowed one character on each server (on one account).

    Active (paid) subscriptions will keep characters on both servers active.

    Inactive (unpaid or Guest) subscriptions will require the player to login to each server to keep each character active. ...

    Updated 04-21-2014 at 01:05 PM by XsyonMaster

    Categories
    Patch Notes
  2. Developer Update 03.15.2014

    The Xsyon PvE Server is ready and will launch Monday March 17th!

    This is going to be a 'quiet' launch. Announcements and press releases will be made after the Peace server is open to the public.

    At 1:00 AM PST, March 17th the Main Server will shut down as usual on maintenance days. Maintenance will last several hours as data is duplicated to the PvE Server.

    A new launcher will be made available during the down time. Players will then be able to choose to play ...
    Categories
    Developer Updates
  3. Developer Update 03.14.2014

    Creatures on the Main Server were updated during maintenance tonight as creatures have been ageing and growing too fast resulting in far too many high and max power creatures.

    Creatures have been balanced out so you should encounter more child and young adult creatures now. They will continue to grow and age but at a slower pace.
    Categories
    Developer Updates
  4. Developer Update 03.11.2014

    I'm preparing a preliminary PvE server today so you may notice different files being downloaded through the launcher. These do not apply to or affect gameplay on the Main Server.

    I will release an updated launcher this week in preparation for the launch of the PvE server.
    Categories
    Developer Updates
  5. Developer Update 03.05.2014

    The Main Server was updated with a minor patch today. No patch notes will be posted as the changes are strictly server side lag detection and event logging code.

    I will be checking the logs today and may need to restart the Main Server a few times this week. If so I will post in the launcher several hours beforehand.
    Categories
    Developer Updates
Page 50 of 65 FirstFirst ... 40484950515260 ... LastLast