Main Server is enabled for Free Play with limitations. Bug Fixes Intermittent crash caused when un-equipping a cart fixed.Exploit to destroy rocks outside tribe land blocked. Players logging in at the same time correctly update social status for each other. Unaccepting during trade no longer causes trades to fail. Typo in rank panel fixed. Tribe rank permissions for destroying rocks corrected.
Bug Fixes Client freeze when unlearning recipes fixed. Female Helm of Sorrow model corrected. Problem with dismantle placing materials in incorrect slots when some materials are fully destroyed fixed. Selecting 'no' in the abandon tribe dialog works correctly. Players can now take bins in buildings left on public land. Players can no longer swap non empty containers to packs from a building or cart. Crashes caused by extinguishing fires fixed. Tribal ...
Creatures Creatures migrate from crowded regions to underpopulated regions. Creatures take longer to reach maximum age. Creature breeding adjusted (more children will be appearing during the current Spring season). Creature regeneration rates adjusted. Power of revenant armor increased. Trees Tree natural spawn distance increased. Bug fixes with newly spawned trees not blocking creatures or other tree spawns. Tree data gathering functions ...
Creatures Small creature aggression and pack behavior revised. Revenant count per zone display removed. (This was for testing purposes only). Optimizations Minor server side optimizations.
World World divided into smaller, similar sized natural territories. Territories assigned a 'danger level'. Low danger territories surround the lake. Medium danger territories exist in the foothills and some valley regions away from the lake. High danger territories occupy mountain zones. Extreme danger territories lie on the outskirts of the world along the green mist. Starting locations revised to exclude inactive tribes. Creatures Creatures migrate to territories ...
Updated 08-07-2013 at 06:19 AM by XsyonMaster